Bondsmith / German
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Only keys belonging to Bondsmith are matched from an uploaded file - anything from other modules is ignored.
| Key | English | Translation | Status |
|---|---|---|---|
| Import Preview | (untranslated) | Untranslated | |
| Export all Bondsmith data as a JSON backup, or restore from a previous export. Resetting wipes selected subsystems to factory defaults. This cannot be undone. | (untranslated) | Untranslated | |
| Reputation Changes | (untranslated) | Untranslated | |
| Data reset complete. | (untranslated) | Untranslated | |
| Reset selected data? This cannot be undone. | (untranslated) | Untranslated | |
| Reset Selected Data | (untranslated) | Untranslated | |
| Select at least one scope to reset. | (untranslated) | Untranslated | |
| Entity data (factions, locations, actors, relations, changelog) | (untranslated) | Untranslated | |
| Graphs | (untranslated) | Untranslated | |
| Tier presets (Global Defaults and custom scales) | (untranslated) | Untranslated | |
| Settings (min/max, modes, display preferences) | (untranslated) | Untranslated | |
| Enable Reputation Decay | (untranslated) | Untranslated | |
| Reputation moves toward 0 on the configured period. | (untranslated) | Untranslated | |
| Per Calendar Day | (untranslated) | Untranslated | |
| Per Calendar Month | (untranslated) | Untranslated | |
| Per Season | (untranslated) | Untranslated | |
| Per Day | (untranslated) | Untranslated | |
| Per Month | (untranslated) | Untranslated | |
| Per Week | (untranslated) | Untranslated | |
| How often the decay tick fires. | (untranslated) | Untranslated | |
| Decay Period | (untranslated) | Untranslated | |
| Decay Rate | (untranslated) | Untranslated | |
| Amount to step reputation toward 0 per period. The sign is ignored. | (untranslated) | Untranslated | |
| Follow System Primary Party | (untranslated) | Untranslated | |
| The active party follows the system's primary party actor. A linked faction is created if none exists. | (untranslated) | Untranslated | |
| Prompt | (untranslated) | Untranslated | |
| Skip | (untranslated) | Untranslated | |
| Group Actor Drops | (untranslated) | Untranslated | |
| What happens when a group-type Actor is dropped onto Bondsmith. Prompt: choose between creating or linking a faction. Skip: silently ignore. | (untranslated) | Untranslated | |
| Hide Numbers from Players | (untranslated) | Untranslated | |
| Players see only the tier name instead of the numeric value. GMs always see both. | (untranslated) | Untranslated | |
| Graph Link Label Defaults | (untranslated) | Untranslated | |
| Default visibility for link labels in graphs, by link type. Per-graph and per-link overrides take priority. "Inherit" means hidden unless the graph or link sets otherwise. | (untranslated) | Untranslated | |
| Actor -> Actor (reputation) | (untranslated) | Untranslated | |
| Actor -> Faction (reputation) | (untranslated) | Untranslated | |
| Faction -> Actor (reputation) | (untranslated) | Untranslated | |
| Faction -> Faction (reputation) | (untranslated) | Untranslated | |
| Faction <-> Location | (untranslated) | Untranslated | |
| Faction Member | (untranslated) | Untranslated | |
| Location -> Resident | (untranslated) | Untranslated | |
| Copy a Preset into Global Defaults | (untranslated) | Untranslated | |
| Load | (untranslated) | Untranslated | |
| Replace the current Global Defaults scale with a copy of "{name}"? The tiers remain editable afterward. | (untranslated) | Untranslated | |
| Replace Global Defaults? | (untranslated) | Untranslated | |
| Global Defaults updated from "{name}". | (untranslated) | Untranslated | |
| Choose a preset... | (untranslated) | Untranslated | |
| Default Zoom | (untranslated) | Untranslated | |
| Initial zoom level for new map graphs. | (untranslated) | Untranslated | |
| Map Defaults | (untranslated) | Untranslated | |
| Map Shape Defaults | (untranslated) | Untranslated |