Bondsmith / German
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Only keys belonging to Bondsmith are matched from an uploaded file - anything from other modules is ignored.
| Key | English | Translation | Status |
|---|---|---|---|
| Character | (untranslated) | Untranslated | |
| Add Tier-Crossed Condition | (untranslated) | Untranslated | |
| Delta Kind | (untranslated) | Untranslated | |
| Fired | (untranslated) | Untranslated | |
| Target Kind | (untranslated) | Untranslated | |
| Path Expression | (untranslated) | Untranslated | |
| Tier Crossed | (untranslated) | Untranslated | |
| Spell Loadout Applied | (untranslated) | Untranslated | |
| Spell Preparation Saved | (untranslated) | Untranslated | |
| Spell Learned | (untranslated) | Untranslated | |
| Mote Granted | (untranslated) | Untranslated | |
| Mote Spent | (untranslated) | Untranslated | |
| Mote Pool Reset | (untranslated) | Untranslated | |
| Roll Bumped | (untranslated) | Untranslated | |
| Roll Rerolled | (untranslated) | Untranslated | |
| Actor Updated | (untranslated) | Untranslated | |
| New Rule | (untranslated) | Untranslated | |
| No automation rules configured. | (untranslated) | Untranslated | |
| All Players | (untranslated) | Untranslated | |
| GM Only | (untranslated) | Untranslated | |
| Silent | (untranslated) | Untranslated | |
| not equals | (untranslated) | Untranslated | |
| less than | (untranslated) | Untranslated | |
| less or equal | (untranslated) | Untranslated | |
| greater than | (untranslated) | Untranslated | |
| greater or equal | (untranslated) | Untranslated | |
| equals | (untranslated) | Untranslated | |
| is falsy | (untranslated) | Untranslated | |
| includes | (untranslated) | Untranslated | |
| is truthy | (untranslated) | Untranslated | |
| Notifies the GM whenever an entity's reputation crosses a negative threshold (default -50). | (untranslated) | Untranslated | |
| Tier Crash Toast | (untranslated) | Untranslated | |
| on reputation change -> if tier crossed (<= -50) -> notify GM | (untranslated) | Untranslated | |
| Posts a chat notification to all players whenever an entity's reputation crosses a positive threshold (default 50). | (untranslated) | Untranslated | |
| Chat on Tier Cross (Positive) | (untranslated) | Untranslated | |
| on reputation change -> if tier crossed (>= 50) -> notify all | (untranslated) | Untranslated | |
| Drops the active party's reputation by 1 each time combat ends. | (untranslated) | Untranslated | |
| Decay on Combat End | (untranslated) | Untranslated | |
| on combat ended -> -1 to active party | (untranslated) | Untranslated | |
| Pick a template to seed a new rule. Any field can be edited after the rule is added. | (untranslated) | Untranslated | |
| Automation Rule Presets | (untranslated) | Untranslated | |
| Watches chat for the phrase "quest complete" and grants +10 reputation to the active party faction. | (untranslated) | Untranslated | |
| Quest Complete Bonus | (untranslated) | Untranslated | |
| on chat message includes "quest complete" -> +10 active party | (untranslated) | Untranslated | |
| Subtracts 5 reputation from the deleted actor's faction. Posts a GM-only chat notification. | (untranslated) | Untranslated | |
| Reputation Loss on Actor Death | (untranslated) | Untranslated | |
| on actor deleted -> -5 to triggering actor's faction | (untranslated) | Untranslated | |
| Adds +2 reputation to a combatant actor's faction every time they join combat. Silent. | (untranslated) | Untranslated | |
| Reputation Bump on Combat Start | (untranslated) | Untranslated | |
| on combatant added -> +2 to triggering actor's faction | (untranslated) | Untranslated |
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