Video Game Music / Turkish
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| Key | English | Translation | Status |
|---|---|---|---|
| Drag a playlist here to assign it to a section. | (untranslated) | Untranslated | |
| Music Configuration | (untranslated) | Untranslated | |
| Suppress Area Music | (untranslated) | Untranslated | |
| Suppress Combat Music | (untranslated) | Untranslated | |
| Failed to save the music configuration. | (untranslated) | Untranslated | |
| Initial Track | (untranslated) | Untranslated | |
| Toggle Area Music | (untranslated) | Untranslated | |
| Toggle Combat Music | (untranslated) | Untranslated | |
| Missing Playlist | (untranslated) | Untranslated | |
| Music | (untranslated) | Untranslated | |
| Mute track: {track} | (untranslated) | Untranslated | |
| Nothing playing | (untranslated) | Untranslated | |
| Resume music | (untranslated) | Untranslated | |
| Suppress track: {track} | (untranslated) | Untranslated | |
| Unmute track: {track} | (untranslated) | Untranslated | |
| Playlist | (untranslated) | Untranslated | |
| Area Music | (untranslated) | Untranslated | |
| Combat Music | (untranslated) | Untranslated | |
| Plays while this actor is the active combatant. | (untranslated) | Untranslated | |
| Plays in any combat where nothing more specific applies. | (untranslated) | Untranslated | |
| Plays while this scene is active and no combat is running. | (untranslated) | Untranslated | |
| Plays while a combat is running on this scene. | (untranslated) | Untranslated | |
| Plays while this token is the active combatant. | (untranslated) | Untranslated | |
| Priority | (untranslated) | Untranslated | |
| Configure the music that plays on this scene. | (untranslated) | Untranslated | |
| Assign | (untranslated) | Untranslated | |
| Reconfigure | (untranslated) | Untranslated | |
| Higher priority wins when more than one section applies. | (untranslated) | Untranslated | |
| Configure Section: {playlist} | (untranslated) | Untranslated | |
| The track to start from. | (untranslated) | Untranslated | |
| Configure default music for various situations. | (untranslated) | Untranslated | |
| Configure Default Music | (untranslated) | Untranslated | |
| Default Music | (untranslated) | Untranslated | |
| Where the now-playing indicator sits in Calendaria's interface. Requires reload. | (untranslated) | Untranslated | |
| HUD Buttons (Left) | (untranslated) | Untranslated | |
| HUD Buttons (Right) | (untranslated) | Untranslated | |
| HUD Indicators | (untranslated) | Untranslated | |
| HUD Tray | (untranslated) | Untranslated | |
| MiniCal Sidebar | (untranslated) | Untranslated | |
| Now Playing Indicator | (untranslated) | Untranslated | |
| Play Area Music | (untranslated) | Untranslated | |
| Play Generic Combat Music | (untranslated) | Untranslated | |
| Play Highest Priority Actor Music | (untranslated) | Untranslated | |
| Music to play when the active combatant has no combat music. | (untranslated) | Untranslated | |
| Play Last Actor's Music | (untranslated) | Untranslated | |
| Silent Combat Music Mode | (untranslated) | Untranslated | |
| Override actor combat music with this token's configuration. | (untranslated) | Untranslated | |
| Use Token Music | (untranslated) | Untranslated |
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