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← Glyph: Active Region Triggers

Glyph: Active Region Triggers / Turkish

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Download blank Glyph: Active Region Triggers template

Only keys belonging to Glyph: Active Region Triggers are matched from an uploaded file - anything from other modules is ignored.

KeyEnglishTranslationStatus
GLYPH.ABILITY_TEST_TYPE.checkAbility Check(untranslated)
Untranslated
GLYPH.ABILITY_TEST_TYPE.saveSaving Throw(untranslated)
Untranslated
GLYPH.ACTIONS.FIELDS.audience.hintWho sees this.(untranslated)
Untranslated
GLYPH.ACTIONS.FIELDS.audience.labelAudience(untranslated)
Untranslated
GLYPH.ACTIONS.FIELDS.interpolatedText.hintSupports {{path}} placeholders, e.g. {{token.name}}.(untranslated)
Untranslated
GLYPH.ACTIONS.FIELDS.state.labelState(untranslated)
Untranslated
GLYPH.ACTIONS.FIELDS.worldPoint.hintCanvas world-space coordinates, not relative to any token.(untranslated)
Untranslated
GLYPH.ACTIONS.abilityTest.FIELDS.ability.hintA dropdown on supported systems; otherwise the system's own key for the statistic to roll.(untranslated)
Untranslated
GLYPH.ACTIONS.abilityTest.FIELDS.ability.labelAbility(untranslated)
Untranslated
GLYPH.ACTIONS.abilityTest.FIELDS.actor.labelActor(untranslated)
Untranslated
GLYPH.ACTIONS.abilityTest.FIELDS.dc.labelDC(untranslated)
Untranslated
GLYPH.ACTIONS.abilityTest.FIELDS.prompt.hintOpens the system's roll dialog on the owning player's client. The program waits for their answer.(untranslated)
Untranslated
GLYPH.ACTIONS.abilityTest.FIELDS.prompt.labelPrompt the Player(untranslated)
Untranslated
GLYPH.ACTIONS.abilityTest.FIELDS.testType.labelType(untranslated)
Untranslated
GLYPH.ACTIONS.abilityTest.hintRoll a saving throw or ability check and branch on whether it passed. Sets {{previous}} to true/false.(untranslated)
Untranslated
GLYPH.ACTIONS.abilityTest.labelAbility Test(untranslated)
Untranslated
GLYPH.ACTIONS.addItem.FIELDS.actor.labelActor(untranslated)
Untranslated
GLYPH.ACTIONS.addItem.FIELDS.itemUuid.labelItem(untranslated)
Untranslated
GLYPH.ACTIONS.addItem.hintAdd an item to an actor.(untranslated)
Untranslated
GLYPH.ACTIONS.addItem.labelAdd Item(untranslated)
Untranslated
GLYPH.ACTIONS.addToCombat.FIELDS.mode.labelMode(untranslated)
Untranslated
GLYPH.ACTIONS.addToCombat.FIELDS.start.hintRolls initiative for everyone who needs it and begins the encounter. Ignored when removing.(untranslated)
Untranslated
GLYPH.ACTIONS.addToCombat.FIELDS.start.labelStart Combat(untranslated)
Untranslated
GLYPH.ACTIONS.addToCombat.FIELDS.token.labelToken(untranslated)
Untranslated
GLYPH.ACTIONS.addToCombat.hintAdd a token to the combat tracker, or take it out.(untranslated)
Untranslated
GLYPH.ACTIONS.addToCombat.labelAdd or Remove from Combat(untranslated)
Untranslated
GLYPH.ACTIONS.adjustDarkness.FIELDS.duration.hintAnimation time, in milliseconds.(untranslated)
Untranslated
GLYPH.ACTIONS.adjustDarkness.FIELDS.duration.labelDuration(untranslated)
Untranslated
GLYPH.ACTIONS.adjustDarkness.FIELDS.mode.labelMode(untranslated)
Untranslated
GLYPH.ACTIONS.adjustDarkness.FIELDS.modifier.hint0-1. For Override, the new darkness level. For Brighten/Darken, how far to blend toward light/dark.(untranslated)
Untranslated
GLYPH.ACTIONS.adjustDarkness.FIELDS.modifier.labelModifier(untranslated)
Untranslated
GLYPH.ACTIONS.adjustDarkness.hintAnimate this scene's darkness level.(untranslated)
Untranslated
GLYPH.ACTIONS.adjustDarkness.labelAdjust Darkness(untranslated)
Untranslated
GLYPH.ACTIONS.advanceTime.FIELDS.seconds.labelSeconds(untranslated)
Untranslated
GLYPH.ACTIONS.advanceTime.hintSkip the world clock forward.(untranslated)
Untranslated
GLYPH.ACTIONS.advanceTime.labelAdvance Time (Calendaria)(untranslated)
Untranslated
GLYPH.ACTIONS.alter.FIELDS.mode.hintAdd and Remove work against the property's current value - entries for a list, arithmetic for a number.(untranslated)
Untranslated
GLYPH.ACTIONS.alter.FIELDS.mode.labelMode(untranslated)
Untranslated
GLYPH.ACTIONS.alter.FIELDS.path.hinte.g. system.attributes.hp.value(untranslated)
Untranslated
GLYPH.ACTIONS.alter.FIELDS.path.labelProperty Path(untranslated)
Untranslated
GLYPH.ACTIONS.alter.FIELDS.target.labelDocument(untranslated)
Untranslated
GLYPH.ACTIONS.alter.FIELDS.value.hintParsed as JSON, so a bare string needs quotes, e.g. "prone".(untranslated)
Untranslated
GLYPH.ACTIONS.alter.FIELDS.value.labelValue(untranslated)
Untranslated
GLYPH.ACTIONS.alter.FIELDS.valueFormula.hintOverrides Value: a dice formula, or a {{path}} into this run's data. Produces a number, so it suits a numeric property.(untranslated)
Untranslated
GLYPH.ACTIONS.alter.FIELDS.valueFormula.labelValue Formula(untranslated)
Untranslated
GLYPH.ACTIONS.alter.hintSet a raw property on a document.(untranslated)
Untranslated
GLYPH.ACTIONS.alter.labelAlter Document(untranslated)
Untranslated
GLYPH.ACTIONS.alterTag.FIELDS.entity.labelEntity(untranslated)
Untranslated
GLYPH.ACTIONS.alterTag.FIELDS.tag.labelTag(untranslated)
Untranslated
GLYPH.ACTIONS.alterTag.hintAdd, remove, or toggle a Tagger tag on an entity. Requires the Tagger module.(untranslated)
Untranslated
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