Sign in with GitHub

Peddler

Peddler / French

Sign in with GitHub to submit translations.

KeyEnglishTranslationStatus
PEDDLER.Config.ItemStatsHintExtra item fields to show on the Look closer card and in the Terminal readout. An item with no value for a field hides that row.(untranslated)
Untranslated
PEDDLER.Config.ItemStatsLabelPromptNo label was found for {path}. What should players see?(untranslated)
Untranslated
PEDDLER.Config.ItemStatsLabelTitleName This Stat(untranslated)
Untranslated
PEDDLER.Config.ItemStatsPlaceholderlabels.damage(untranslated)
Untranslated
PEDDLER.Config.ItemStatsRemoveRemove this stat(untranslated)
Untranslated
PEDDLER.Config.MarketDaysMarket Days(untranslated)
Untranslated
PEDDLER.Config.MarketDaysHintRestock only on days carrying one of these calendar note categories. A row that comes due earlier waits for the next market day. Select none to treat every day as a market day.(untranslated)
Untranslated
PEDDLER.Config.OpenHourOpens(untranslated)
Untranslated
PEDDLER.Config.PricingPricing(untranslated)
Untranslated
PEDDLER.Config.PronounShopkeeper Pronoun(untranslated)
Untranslated
PEDDLER.Config.PronounHintHow the shop's own lines refer to the shopkeeper.(untranslated)
Untranslated
PEDDLER.Config.RarityPathRarity Field(untranslated)
Untranslated
PEDDLER.Config.RarityPathHintThe field that holds item rarity on this system's items. Leave blank for the system default.(untranslated)
Untranslated
PEDDLER.Config.RestockAppendAdd to the current stock(untranslated)
Untranslated
PEDDLER.Config.RestockModeWhen a table restocks(untranslated)
Untranslated
PEDDLER.Config.RestockModeHintApplies to Roll Table rows only. Item rows always restock to what their formula rolls.(untranslated)
Untranslated
PEDDLER.Config.RestockNowRestock Now(untranslated)
Untranslated
PEDDLER.Config.RestockOnDayChangeRestock on Day Change(untranslated)
Untranslated
PEDDLER.Config.RestockOnDayChangeHintOnly check the clock when the date changes, rather than on every time advance. A row still waits out its own interval, and a row without one restocks when the shop opens.(untranslated)
Untranslated
PEDDLER.Config.RestockResetClear previously restocked items first(untranslated)
Untranslated
PEDDLER.Config.RestockUnresolvedSkipped {unresolved} table results that did not resolve to an item. Check that the items and their compendiums still exist.(untranslated)
Untranslated
PEDDLER.Config.RestockedRestocked: {added} added, {refilled} refilled.(untranslated)
Untranslated
PEDDLER.Config.SectionKeeperThe Shopkeeper(untranslated)
Untranslated
PEDDLER.Config.SectionScheduleOpening Hours(untranslated)
Untranslated
PEDDLER.Config.SellModifierPrice the shop pays(untranslated)
Untranslated
PEDDLER.Config.SellModifierHintMultiplier on what the shop pays for an item a player sells.(untranslated)
Untranslated
PEDDLER.Config.ShopTitleShop Title(untranslated)
Untranslated
PEDDLER.Config.ShopTitleHintThe trading name on the shop's sign. Leave blank to show none.(untranslated)
Untranslated
PEDDLER.Config.StateClosedClosed(untranslated)
Untranslated
PEDDLER.Config.StateOpenOpen Now(untranslated)
Untranslated
PEDDLER.Config.TableMissingMissing Roll Table(untranslated)
Untranslated
PEDDLER.Config.TableMissingHintThis Roll Table was deleted, or its module is not active.(untranslated)
Untranslated
PEDDLER.Config.TableQtyItems to Roll(untranslated)
Untranslated
PEDDLER.Config.ThemeShop Theme(untranslated)
Untranslated
PEDDLER.Config.ThemeHintThe shop's look and layout.(untranslated)
Untranslated
PEDDLER.Config.ThemeNoneDefault Look(untranslated)
Untranslated
PEDDLER.Config.TimePlaceholder9:00 or 9am(untranslated)
Untranslated
PEDDLER.Editor.AddChoiceAdd Choice(untranslated)
Untranslated
PEDDLER.Editor.AddEffectEffect(untranslated)
Untranslated
PEDDLER.Editor.AddFilterFilter(untranslated)
Untranslated
PEDDLER.Editor.AddGroupGroup(untranslated)
Untranslated
PEDDLER.Editor.AddNodeAdd Node(untranslated)
Untranslated
PEDDLER.Editor.BulkHintShift-click to select more rows. Right-click a row for its actions.(untranslated)
Untranslated
PEDDLER.Editor.ChoiceTextChoice Text(untranslated)
Untranslated
PEDDLER.Editor.ChoicesHintWhere this node leads next. On a Dialogue node each choice is a button the player sees.(untranslated)
Untranslated
PEDDLER.Editor.ClosedMessageClosed: Message(untranslated)
Untranslated
PEDDLER.Editor.ClosedMessageHintLeave blank to use the default closed notice.(untranslated)
Untranslated
PEDDLER.Editor.ClosedNodeClosed: Redirect To(untranslated)
Untranslated
PEDDLER.Editor.ClosedTypeClosed: Behavior(untranslated)
Untranslated
PEDDLER.Editor.CopiedCopied {count} nodes.(untranslated)
Untranslated
← Previous601650 of 1083Next →