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Token Light Condition

Token Light Condition / French

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KeyEnglishTranslationStatus
TOKENLIGHTCONDITION.Effects.DarkLighting.DescriptionIs in darkness(untranslated)
Untranslated
TOKENLIGHTCONDITION.Effects.DarkLighting.NameDark Lighting(untranslated)
Untranslated
TOKENLIGHTCONDITION.Effects.DimLighting.DescriptionIs in dim light(untranslated)
Untranslated
TOKENLIGHTCONDITION.Effects.DimLighting.NameDim Lighting(untranslated)
Untranslated
TOKENLIGHTCONDITION.Hud.LightLevelLight Level: {level}(untranslated)
Untranslated
TOKENLIGHTCONDITION.Levels.BrightBright(untranslated)
Untranslated
TOKENLIGHTCONDITION.Levels.DarkDark(untranslated)
Untranslated
TOKENLIGHTCONDITION.Levels.DimDim(untranslated)
Untranslated
TOKENLIGHTCONDITION.Settings.AddEffects.HintAdd lighting condition effects to tokens. When disabled, lighting is tracked with flags only and TokenHUD still works.(untranslated)
Untranslated
TOKENLIGHTCONDITION.Settings.AddEffects.NameAdd Token Effects(untranslated)
Untranslated
TOKENLIGHTCONDITION.Settings.DelayCalculations.HintDelay the light condition calculation by the configured number of milliseconds.(untranslated)
Untranslated
TOKENLIGHTCONDITION.Settings.DelayCalculations.NameDelay Calculations(untranslated)
Untranslated
TOKENLIGHTCONDITION.Settings.ShowTokenHud.HintShow the light level indicator when right-clicking a token.(untranslated)
Untranslated
TOKENLIGHTCONDITION.Settings.ShowTokenHud.NameShow TokenHUD(untranslated)
Untranslated
TOKENLIGHTCONDITION.Warnings.SceneNotDrawnLight levels are calculated only for the scene on screen, so {scene} was not updated.(untranslated)
Untranslated
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