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Hero Mancer

Hero Mancer / Russian

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KeyEnglishTranslationStatus
HEROMANCER.Components.EquipmentTile.TypeCurrencyWealth(untranslated)
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HEROMANCER.Components.EquipmentTile.TypeNoneCoin(untranslated)
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HEROMANCER.Components.EquipmentTile.TypePackPack(untranslated)
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HEROMANCER.Dialog.HeaderActionsWindow actions(untranslated)
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HEROMANCER.Integrations.Dnd5e.AdvancementsEnableddnd5e advancement automation enabled.(untranslated)
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HEROMANCER.Integrations.Dnd5e.ConsentBodyHero Mancer 2 needs advancement automation enabled to apply features correctly. Automation is currently disabled.(untranslated)
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HEROMANCER.Integrations.Dnd5e.ConsentEnableEnable Automation(untranslated)
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HEROMANCER.Integrations.Dnd5e.ConsentTitleEnable dnd5e Advancement Automation(untranslated)
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HEROMANCER.Integrations.SpellBook.CanceledYour GM closed the Spell Book setup without saving. Request it again from your character sheet.(untranslated)
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HEROMANCER.Integrations.SpellBook.MissingInstall and enable the Spell Book module to manage spells for this character.(untranslated)
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HEROMANCER.Integrations.SpellBook.NoCompendiums.gmSpell Book has no enabled spell compendiums. Open the dnd5e source configuration and enable at least one Item compendium that contains spells.(untranslated)
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HEROMANCER.Integrations.SpellBook.NoCompendiums.playerYour GM has not finished setting up Spell Book yet. Your spells will be available once they enable a spell compendium.(untranslated)
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HEROMANCER.Integrations.SpellBook.NoGMYour character is created, but no GM is connected to finalize your Spell Book. Ask your GM to configure spells when they are back.(untranslated)
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HEROMANCER.Integrations.SpellBook.Waiting.BodyWaiting for your GM to configure spellcasting rules for {name}. The Spell Book will open here as soon as they save.(untranslated)
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HEROMANCER.Integrations.SpellBook.Waiting.CancelStop Waiting(untranslated)
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HEROMANCER.Integrations.SpellBook.Waiting.TitleFinalizing Spell Book…(untranslated)
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HEROMANCER.LevelUp.Applied{name} is now level {level}.(untranslated)
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HEROMANCER.LevelUp.Broadcast.AlreadyPending{actor} already has a pending level-up.(untranslated)
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HEROMANCER.LevelUp.Broadcast.Complete{actor} is now level {level}.(untranslated)
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HEROMANCER.LevelUp.Broadcast.Detail.Ability{ability}: {from} to {to}(untranslated)
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HEROMANCER.LevelUp.Broadcast.Detail.HitPointsHit Points: +{value} on a {die}(untranslated)
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HEROMANCER.LevelUp.Broadcast.Grant{gm} granted {actor} a level-up. Open your sheet.(untranslated)
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HEROMANCER.LevelUp.Broadcast.GrantGroup{gm} granted a level-up to {actors}.(untranslated)
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HEROMANCER.LevelUp.Dialog.ConfirmSend(untranslated)
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HEROMANCER.LevelUp.Dialog.GrantBodyGrant a level-up to {actor}? They will see a pulsing Level Up button on their character sheet.(untranslated)
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HEROMANCER.LevelUp.Dialog.GrantGroupBodySelect party members to grant a level-up.(untranslated)
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HEROMANCER.LevelUp.Dialog.GrantTitleSend Level Up(untranslated)
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HEROMANCER.LevelUp.Dialog.IneligibleMaxMax level(untranslated)
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HEROMANCER.LevelUp.Dialog.IneligibleNotCharacterNot a character(untranslated)
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HEROMANCER.LevelUp.Dialog.IneligiblePendingAlready pending(untranslated)
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HEROMANCER.LevelUp.FailedFailed to level up. The character was not changed.(untranslated)
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HEROMANCER.LevelUp.HeadingLevel Up: {name}(untranslated)
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HEROMANCER.LevelUp.Impact.ASIHeadingNext Ability Score Improvement(untranslated)
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HEROMANCER.LevelUp.Impact.ASINoteFirst ASI from this class lands at character level {charLevel} (class level {classLevel}).(untranslated)
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HEROMANCER.LevelUp.Impact.AbilityExistingRow{className} casts with {ability}(untranslated)
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HEROMANCER.LevelUp.Impact.AbilityHeadingCasting Ability(untranslated)
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HEROMANCER.LevelUp.Impact.AbilityNewIntroduces {ability}-based casting.(untranslated)
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HEROMANCER.LevelUp.Impact.AbilitySameCasting ability stays {ability}.(untranslated)
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HEROMANCER.LevelUp.Impact.AbilitySecondAdds a second casting ability: {ability}.(untranslated)
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HEROMANCER.LevelUp.Impact.PactNew.oneYou gain {slots} pact slot at {level}.(untranslated)
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HEROMANCER.LevelUp.Impact.PactNew.otherYou gain {slots} pact slots at {level}.(untranslated)
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HEROMANCER.LevelUp.Impact.PactUpdatePact slots update to {slots} at {level}.(untranslated)
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HEROMANCER.LevelUp.Impact.SpellHeadingSpell Slots(untranslated)
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HEROMANCER.LevelUp.Impact.SpellNewThis class introduces leveled spell slots.(untranslated)
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HEROMANCER.LevelUp.Impact.SpellStackCaster level rises from {old} to {new}. Slots stack across all leveled-caster classes on the multiclass table.(untranslated)
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HEROMANCER.LevelUp.Impact.SubHow {name} changes your character(untranslated)
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HEROMANCER.LevelUp.Impact.TitleMulticlass Impact(untranslated)
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HEROMANCER.LevelUp.LevelStepLevel {from} to {to}(untranslated)
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HEROMANCER.LevelUp.NotCharacterHero Mancer 2 level-up only supports character actors.(untranslated)
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HEROMANCER.LevelUp.Prereq.FailTooltipThe multiclassing requirement for this class is not met. Confirm with the GM before choosing.(untranslated)
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