3DS Localization Hub
Sign in with GitHub

Glyph: Active Region Triggers

Glyph: Active Region Triggers / Russian

Sign in with GitHub to submit translations.

Download blank Glyph: Active Region Triggers template

Only keys belonging to Glyph: Active Region Triggers are matched from an uploaded file - anything from other modules is ignored.

KeyEnglishTranslationStatus
GLYPH.NODES.sequence.hintRun each of its actions in order.(untranslated)
Untranslated
GLYPH.NODES.sequence.labelSequence(untranslated)
Untranslated
GLYPH.NODES.stopActions.hintHalt the rest of this run - no further nodes in this sequence, or the forEach it's inside, will execute.(untranslated)
Untranslated
GLYPH.NODES.stopActions.labelStop Remaining Actions(untranslated)
Untranslated
GLYPH.NODES.wait.FIELDS.seconds.labelSeconds(untranslated)
Untranslated
GLYPH.NODES.wait.hintPause this run for a number of seconds before continuing.(untranslated)
Untranslated
GLYPH.NODES.wait.labelWait(untranslated)
Untranslated
GLYPH.NOTIFICATIONS.NoPermissionYou do not have permission to view {name}.(untranslated)
Untranslated
GLYPH.NOTIFICATIONS.TriggerFailedThe trigger on "{region}" failed: {error}(untranslated)
Untranslated
GLYPH.NOTIFICATION_LEVEL.errorError(untranslated)
Untranslated
GLYPH.NOTIFICATION_LEVEL.infoInfo(untranslated)
Untranslated
GLYPH.NOTIFICATION_LEVEL.warnWarning(untranslated)
Untranslated
GLYPH.OCCLUSION_MODES.fadeFade(untranslated)
Untranslated
GLYPH.OCCLUSION_MODES.radialRadial(untranslated)
Untranslated
GLYPH.OCCLUSION_MODES.surfaceSurface(untranslated)
Untranslated
GLYPH.OCCLUSION_MODES.visionVision(untranslated)
Untranslated
GLYPH.OWNERSHIP.limitedLimited(untranslated)
Untranslated
GLYPH.OWNERSHIP.noneNone(untranslated)
Untranslated
GLYPH.OWNERSHIP.observerObserver(untranslated)
Untranslated
GLYPH.OWNERSHIP.ownerOwner(untranslated)
Untranslated
GLYPH.PING_STYLE.alertAlert(untranslated)
Untranslated
GLYPH.PING_STYLE.arrowArrow(untranslated)
Untranslated
GLYPH.PING_STYLE.chevronChevron(untranslated)
Untranslated
GLYPH.PING_STYLE.pulsePulse(untranslated)
Untranslated
GLYPH.PLACEHOLDER.historyNo trigger fires recorded yet.(untranslated)
Untranslated
GLYPH.PLACEHOLDER.programSubscribe to an event on the General tab to give it a program.(untranslated)
Untranslated
GLYPH.PLACEHOLDER.variablesThe variable editor is coming soon.(untranslated)
Untranslated
GLYPH.PLACEMENT.centerCenter(untranslated)
Untranslated
GLYPH.PLACEMENT.randomRandom(untranslated)
Untranslated
GLYPH.PLACEMENT.relativeRelative(untranslated)
Untranslated
GLYPH.POINT.elevationElevation(untranslated)
Untranslated
GLYPH.POINT.xX(untranslated)
Untranslated
GLYPH.POINT.yY(untranslated)
Untranslated
GLYPH.RECIPES.CATEGORIES.environmentEnvironment(untranslated)
Untranslated
GLYPH.RECIPES.CATEGORIES.hazardHazards(untranslated)
Untranslated
GLYPH.RECIPES.CATEGORIES.lightingLighting(untranslated)
Untranslated
GLYPH.RECIPES.CATEGORIES.mechanismMechanisms(untranslated)
Untranslated
GLYPH.RECIPES.CATEGORIES.movementMovement(untranslated)
Untranslated
GLYPH.RECIPES.CATEGORIES.socialSocial(untranslated)
Untranslated
GLYPH.RECIPES.CATEGORIES.utilityUtility(untranslated)
Untranslated
GLYPH.RECIPES.alarmTrap.hintPings the map, warns everyone, and sounds an alarm - without starting combat.(untranslated)
Untranslated
GLYPH.RECIPES.alarmTrap.nameAlarm Trap(untranslated)
Untranslated
GLYPH.RECIPES.ambush.hintStarts combat with the entering token and warns everyone.(untranslated)
Untranslated
GLYPH.RECIPES.ambush.nameAmbush Alert(untranslated)
Untranslated
GLYPH.RECIPES.applyApply(untranslated)
Untranslated
GLYPH.RECIPES.bossFightMusic.hintStarts a playlist on the first combat turn taken in the Region, not immediately on entry, and never repeats.(untranslated)
Untranslated
GLYPH.RECIPES.bossFightMusic.nameBoss Fight Music(untranslated)
Untranslated
GLYPH.RECIPES.elevationToggle.hintFlips an entering token's elevation between ground level and a raised platform each time it's triggered.(untranslated)
Untranslated
GLYPH.RECIPES.elevationToggle.nameElevation Toggle(untranslated)
Untranslated
GLYPH.RECIPES.hiddenPassage.hintReveals a tile, resets fog, and pings the newly-revealed passage.(untranslated)
Untranslated
← Previous351400 of 489Next →