← Glyph: Active Region Triggers
Glyph: Active Region Triggers / German
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Only keys belonging to Glyph: Active Region Triggers are matched from an uploaded file - anything from other modules is ignored.
| Key | English | Translation | Status |
|---|---|---|---|
| Don't wait for the macro to finish before continuing this chain. | (untranslated) | Untranslated | |
| Run in Background | (untranslated) | Untranslated | |
| Macro | (untranslated) | Untranslated | |
| Execute a macro. | (untranslated) | Untranslated | |
| Run Macro | (untranslated) | Untranslated | |
| Anchor | (untranslated) | Untranslated | |
| A hex color, e.g. #ffffff. | (untranslated) | Untranslated | |
| Color | (untranslated) | Untranslated | |
| Direction | (untranslated) | Untranslated | |
| Animation time, in milliseconds. | (untranslated) | Untranslated | |
| Duration | (untranslated) | Untranslated | |
| Target | (untranslated) | Untranslated | |
| Text | (untranslated) | Untranslated | |
| Show floating text over a placeable. | (untranslated) | Untranslated | |
| Scrolling Text | (untranslated) | Untranslated | |
| Action | (untranslated) | Untranslated | |
| The variable this collection is stored under. A For Each can pick it from its Collection list. | (untranslated) | Untranslated | |
| Name | (untranslated) | Untranslated | |
| Store the source entities' owning users instead of the entities themselves. | (untranslated) | Untranslated | |
| Use Owners | (untranslated) | Untranslated | |
| Not used for Clear. | (untranslated) | Untranslated | |
| Source | (untranslated) | Untranslated | |
| Build up a named list of entities across this run, for a later For Each to iterate. | (untranslated) | Untranslated | |
| Set Current Collection | (untranslated) | Untranslated | |
| Cinematic Overlay | (untranslated) | Untranslated | |
| Day | (untranslated) | Untranslated | |
| Hour | (untranslated) | Untranslated | |
| Minute | (untranslated) | Untranslated | |
| Month | (untranslated) | Untranslated | |
| Year | (untranslated) | Untranslated | |
| Jump the calendar to a specific date and time. | (untranslated) | Untranslated | |
| Leave empty to keep the current value. | (untranslated) | Untranslated | |
| Set Date and Time (Calendaria) | (untranslated) | Untranslated | |
| Active | (untranslated) | Untranslated | |
| Use overland turn rules instead of dungeon turn rules. | (untranslated) | Untranslated | |
| Overland Mode | (untranslated) | Untranslated | |
| Start or stop dungeon-turn tracking on this scene. | (untranslated) | Untranslated | |
| Set Dungeon Turn Tracking (Mindful Encounters) | (untranslated) | Untranslated | |
| Mode | (untranslated) | Untranslated | |
| Advancing moves the clock by this many seconds, and a negative value rewinds. Setting a time of day reads this as seconds since midnight. | (untranslated) | Untranslated | |
| Seconds | (untranslated) | Untranslated | |
| Overrides Seconds: a dice formula, or a {{path}} into this run's data. | (untranslated) | Untranslated | |
| Seconds Formula | (untranslated) | Untranslated | |
| Advance the world clock, or jump to a time of day. | (untranslated) | Untranslated | |
| Set Game Time | (untranslated) | Untranslated | |
| Value | (untranslated) | Untranslated | |
| Set the party's movement budget for this scene. | (untranslated) | Untranslated | |
| Set Party Budget (Mindful Encounters) | (untranslated) | Untranslated | |
| Modes | (untranslated) | Untranslated | |
| Tile | (untranslated) | Untranslated |