3DS Localization Hub
Sign in with GitHub

Glyph: Active Region Triggers

Glyph: Active Region Triggers / German

Sign in with GitHub to submit translations.

Download blank Glyph: Active Region Triggers template

Only keys belonging to Glyph: Active Region Triggers are matched from an uploaded file - anything from other modules is ignored.

KeyEnglishTranslationStatus
GLYPH.CATEGORIES.taggerTagger(untranslated)
Untranslated
GLYPH.CATEGORIES.tileTile(untranslated)
Untranslated
GLYPH.CATEGORIES.tokenToken(untranslated)
Untranslated
GLYPH.CATEGORIES.variablesVariables(untranslated)
Untranslated
GLYPH.DOOR_STATE.closedClosed(untranslated)
Untranslated
GLYPH.DOOR_STATE.lockedLocked(untranslated)
Untranslated
GLYPH.DOOR_STATE.openOpen(untranslated)
Untranslated
GLYPH.FACTION_MEMBER_MODE.joinJoin(untranslated)
Untranslated
GLYPH.FACTION_MEMBER_MODE.leaveLeave(untranslated)
Untranslated
GLYPH.HISTORY.timeAgo{seconds}s ago(untranslated)
Untranslated
GLYPH.IMAGE_SELECT.directDirect (use Image)(untranslated)
Untranslated
GLYPH.IMAGE_SELECT.firstFirst in List(untranslated)
Untranslated
GLYPH.IMAGE_SELECT.indexSpecific Index(untranslated)
Untranslated
GLYPH.IMAGE_SELECT.lastLast in List(untranslated)
Untranslated
GLYPH.IMAGE_SELECT.nextNext in List(untranslated)
Untranslated
GLYPH.IMAGE_SELECT.previousPrevious in List(untranslated)
Untranslated
GLYPH.IMAGE_SELECT.randomRandom in List(untranslated)
Untranslated
GLYPH.INTEGRATIONS.bondsmithTriggerLabelGlyph: Region Trigger Fired(untranslated)
Untranslated
GLYPH.INTEGRATIONS.peddlerEffectLabelRun a Glyph Trigger(untranslated)
Untranslated
GLYPH.JOURNAL_MODE.appendAppend(untranslated)
Untranslated
GLYPH.JOURNAL_MODE.overwriteOverwrite(untranslated)
Untranslated
GLYPH.JOURNAL_MODE.prependPrepend(untranslated)
Untranslated
GLYPH.MOOD_MODE.applyApply(untranslated)
Untranslated
GLYPH.MOOD_MODE.stopStop(untranslated)
Untranslated
GLYPH.MOTE_MODE.grantGrant(untranslated)
Untranslated
GLYPH.MOTE_MODE.spendSpend(untranslated)
Untranslated
GLYPH.NODES.call.FIELDS.handler.labelHandler(untranslated)
Untranslated
GLYPH.NODES.call.hintRun another event's program.(untranslated)
Untranslated
GLYPH.NODES.call.labelCall Handler(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.collection.labelCollection(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.filter.hintOptional condition, e.g. visible({{item}}), hasCondition({{item}}, "prone"), attribute({{item}}, "system.attributes.hp.value") > 0, distance({{item}}, {{region}}) <= 30, hasItem({{item}}, "Torch"), or chance(50). Only items where this is true continue.(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.filter.labelFilter(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.limit.hintStop after this many items (0 = no limit). Use 1 for "the first match only".(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.limit.labelLimit(untranslated)
Untranslated
GLYPH.NODES.forEach.SLOTS.bodyActions(untranslated)
Untranslated
GLYPH.NODES.forEach.hintRepeat its actions once per item in a collection.(untranslated)
Untranslated
GLYPH.NODES.forEach.labelFor Each(untranslated)
Untranslated
GLYPH.NODES.goto.FIELDS.tag.labelLanding(untranslated)
Untranslated
GLYPH.NODES.goto.hintJump to a landing elsewhere in this program.(untranslated)
Untranslated
GLYPH.NODES.goto.labelGo To(untranslated)
Untranslated
GLYPH.NODES.if.FIELDS.condition.hinte.g. {{event.data.token.name}} == "Goblin"(untranslated)
Untranslated
GLYPH.NODES.if.FIELDS.condition.labelCondition(untranslated)
Untranslated
GLYPH.NODES.if.SLOTS.elseIf False(untranslated)
Untranslated
GLYPH.NODES.if.SLOTS.thenIf True(untranslated)
Untranslated
GLYPH.NODES.if.hintBranch on a condition.(untranslated)
Untranslated
GLYPH.NODES.if.labelIf(untranslated)
Untranslated
GLYPH.NODES.landing.FIELDS.tag.labelName(untranslated)
Untranslated
GLYPH.NODES.landing.hintA named jump target for Go To.(untranslated)
Untranslated
GLYPH.NODES.landing.labelLanding(untranslated)
Untranslated
GLYPH.NODES.sequence.SLOTS.childrenActions(untranslated)
Untranslated
← Previous301350 of 489Next →