Calendaria / French
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Only keys belonging to Calendaria are matched from an uploaded file - anything from other modules is ignored.
| Key | English | Translation | Status |
|---|---|---|---|
| When time advances, reveal all days between the old and new date. Disable for narrative time skips where players did not experience those days. | (untranslated) | Untranslated | |
| Reveal Radius | (untranslated) | Untranslated | |
| Number of days around the current date to auto-reveal (0 = current day only). | (untranslated) | Untranslated | |
| Campaign Start Date | (untranslated) | Untranslated | |
| Dates before the start date are always fogged. Setting this creates an initial revealed range from the start date to the current date. Leave blank to disable. | (untranslated) | Untranslated | |
| Prevent players from closing the BigCal. | (untranslated) | Untranslated | |
| Prevent players from closing the Chronicle. | (untranslated) | Untranslated | |
| Prevent players from moving or unlocking the Calendar HUD. GM HUDs are unaffected. | (untranslated) | Untranslated | |
| Lock HUD Position for Players | (untranslated) | Untranslated | |
| Dock every player's Calendar HUD to a fixed screen zone. Your own HUD is unaffected. | (untranslated) | Untranslated | |
| Force HUD Dock for Players | (untranslated) | Untranslated | |
| Not Forced | (untranslated) | Untranslated | |
| Prevent players from closing the Stop Watch. | (untranslated) | Untranslated | |
| Prevent players from closing the Sun Dial. | (untranslated) | Untranslated | |
| Prevent players from closing the Time Keeper. | (untranslated) | Untranslated | |
| Highlight the HUD bar border with the color of active calendar events. | (untranslated) | Untranslated | |
| Event Border Glow | (untranslated) | Untranslated | |
| Choose which calendar view the HUD button opens. | (untranslated) | Untranslated | |
| Calendar Button | (untranslated) | Untranslated | |
| Compact on Combat Start | (untranslated) | Untranslated | |
| Compact on Encounter Creation | (untranslated) | Untranslated | |
| How the HUD responds to combat encounters. The HUD is restored when combat ends or the encounter is deleted. | (untranslated) | Untranslated | |
| Weather particle effects in the HUD dome and sun dial. Reduced lowers particle density. Sky, sun, moon, and stars are unaffected. | (untranslated) | Untranslated | |
| Weather Effects | (untranslated) | Untranslated | |
| Reduced | (untranslated) | Untranslated | |
| Hide moon phases from players on every calendar, the HUD, the Sun Dial, and the Chronicle. The GM still sees them. | (untranslated) | Untranslated | |
| Hide Moons from Players | (untranslated) | Untranslated | |
| Chance that a time period keeps the previous period's weather instead of generating new. Higher = more full-day consistency. 0% = always different, 100% = always same. | (untranslated) | Untranslated | |
| Period Carry-Over Chance | (untranslated) | Untranslated | |
| Vary weather within a day at sunrise, midday, sunset, and midnight. Enabling this regenerates all current weather and forecasts. This cannot be undone. | (untranslated) | Untranslated | |
| Intraday Weather | (untranslated) | Untranslated | |
| Reduce MiniCal to a compact size with smaller cells, no weekday headers, and icon-only indicators. The time display is hidden. Set a Date + Time header format in Display Formats. | (untranslated) | Untranslated | |
| Compact Mode (MicroCal) | (untranslated) | Untranslated | |
| Show or hide the time display and time controls at the bottom of the MiniCal. | (untranslated) | Untranslated | |
| Show Time | (untranslated) | Untranslated | |
| Default Note Settings | (untranslated) | Untranslated | |
| Edit | (untranslated) | Untranslated | |
| How existing notes open by default. New notes always open in Edit. Edit mode falls back to View for users without ownership. | (untranslated) | Untranslated | |
| Note Open Mode | (untranslated) | Untranslated | |
| in/h | (untranslated) | Untranslated | |
| mm/h | (untranslated) | Untranslated | |
| Regenerate current weather and rebuild the entire forecast for all climate zones? | (untranslated) | Untranslated | |
| Weather regenerated for all zones. | (untranslated) | Untranslated | |
| Regenerate current weather and rebuild the forecast plan for all climate zones. | (untranslated) | Untranslated | |
| Regenerate Forecast | (untranslated) | Untranslated | |
| Automatic defers to the system. 8 AM fast-forwards to the next 8 AM. Sunrise fast-forwards to the next calculated sunrise. Custom uses the value below. | (untranslated) | Untranslated | |
| Long Rest Advance Mode | (untranslated) | Untranslated | |
| 8 AM | (untranslated) | Untranslated | |
| Sunrise | (untranslated) | Untranslated | |
| Hours to advance on a long rest. | (untranslated) | Untranslated |