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← Roll Call

Roll Call / German

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Only keys belonging to Roll Call are matched from an uploaded file - anything from other modules is ignored.

KeyEnglishTranslationStatus
ROLLCALL.Settings.DockLocked.HintPlayers cannot hide the combat dock.(untranslated)
Untranslated
ROLLCALL.Settings.DockLocked.NameLock Dock for Players(untranslated)
Untranslated
ROLLCALL.Settings.DockMinimal.HintShrink waiting cards on this device. Hover to expand.(untranslated)
Untranslated
ROLLCALL.Settings.DockMinimal.NameMinimal Cards(untranslated)
Untranslated
ROLLCALL.Settings.DockPlayerVisibility.CombatShow on Combat Start(untranslated)
Untranslated
ROLLCALL.Settings.DockPlayerVisibility.EncounterShow on Encounter Creation(untranslated)
Untranslated
ROLLCALL.Settings.DockPlayerVisibility.HintWhen players see the dock.(untranslated)
Untranslated
ROLLCALL.Settings.DockPlayerVisibility.NamePlayer Dock Visibility(untranslated)
Untranslated
ROLLCALL.Settings.DockScale.HintDock size on all your devices.(untranslated)
Untranslated
ROLLCALL.Settings.DockScale.NameDock Scale(untranslated)
Untranslated
ROLLCALL.Settings.DockStacks.HintGroups and summons share one dock card.(untranslated)
Untranslated
ROLLCALL.Settings.DockStacks.NameStack Groups and Summons(untranslated)
Untranslated
ROLLCALL.Settings.DockTuck.AlwaysAlways(untranslated)
Untranslated
ROLLCALL.Settings.DockTuck.CrowdedWhen Crowded(untranslated)
Untranslated
ROLLCALL.Settings.DockTuck.HintSlide inactive cards under their neighbours on this device. A dock still too long for its edge shows the cards around the active one and scrolls with the mouse wheel.(untranslated)
Untranslated
ROLLCALL.Settings.DockTuck.NameTuck Inactive Cards(untranslated)
Untranslated
ROLLCALL.Settings.DockTuck.OffOff(untranslated)
Untranslated
ROLLCALL.Settings.DockView.HintLayout of the combat dock on this device.(untranslated)
Untranslated
ROLLCALL.Settings.DockView.NameDock Style(untranslated)
Untranslated
ROLLCALL.Settings.FocusElements.HintInterface parts hidden from players during combat.(untranslated)
Untranslated
ROLLCALL.Settings.FocusElements.NameFocus Mode Elements(untranslated)
Untranslated
ROLLCALL.Settings.FocusEnabled.HintHide parts of the interface from players during combat.(untranslated)
Untranslated
ROLLCALL.Settings.FocusEnabled.NameEnable Focus Mode(untranslated)
Untranslated
ROLLCALL.Settings.FocusOnDevice.HintApply Focus Mode on this device.(untranslated)
Untranslated
ROLLCALL.Settings.FocusOnDevice.NameUse Focus Mode(untranslated)
Untranslated
ROLLCALL.Settings.FocusSelectors.HintComma-separated CSS selectors to also hide.(untranslated)
Untranslated
ROLLCALL.Settings.FocusSelectors.NameExtra Elements to Hide(untranslated)
Untranslated
ROLLCALL.Settings.HealthBuckets.HintEach label applies at or below its percentage.(untranslated)
Untranslated
ROLLCALL.Settings.HealthBuckets.NameHealth Buckets(untranslated)
Untranslated
ROLLCALL.Settings.HealthCanvas.HintWhen to show health labels under tokens.(untranslated)
Untranslated
ROLLCALL.Settings.HealthCanvas.NameHealth Labels on Tokens(untranslated)
Untranslated
ROLLCALL.Settings.HealthEstimateEnabled.HintShow health as labels instead of numbers.(untranslated)
Untranslated
ROLLCALL.Settings.HealthEstimateEnabled.NameEnable Health Estimate(untranslated)
Untranslated
ROLLCALL.Settings.HealthScale.HintHealth label size on all your devices.(untranslated)
Untranslated
ROLLCALL.Settings.HealthScale.NameHealth Label Size(untranslated)
Untranslated
ROLLCALL.Settings.HideCombatTab.HintHide the sidebar combat tab for everyone.(untranslated)
Untranslated
ROLLCALL.Settings.HideCombatTab.NameHide Combat Tab(untranslated)
Untranslated
ROLLCALL.Settings.HideUntilSeen.HintUnowned combatants stay hidden until a player sees their token.(untranslated)
Untranslated
ROLLCALL.Settings.HideUntilSeen.NameHide Until Seen(untranslated)
Untranslated
ROLLCALL.Settings.InitiativeAutoRoll.HintRoll initiative for unowned combatants when they join.(untranslated)
Untranslated
ROLLCALL.Settings.InitiativeAutoRoll.NameAuto-Roll NPC Initiative(untranslated)
Untranslated
ROLLCALL.Settings.InitiativeFreeze.HintKeep dock cards in join order until combat starts.(untranslated)
Untranslated
ROLLCALL.Settings.InitiativeFreeze.NameFreeze Order Before Combat(untranslated)
Untranslated
ROLLCALL.Settings.InitiativeGroup.HintGrouped combatants share one initiative.(untranslated)
Untranslated
ROLLCALL.Settings.InitiativeGroup.NameGroup Initiative(untranslated)
Untranslated
ROLLCALL.Settings.InitiativeReverse.HintLowest initiative acts first.(untranslated)
Untranslated
ROLLCALL.Settings.InitiativeReverse.NameReverse Turn Order(untranslated)
Untranslated
ROLLCALL.Settings.LairPrompt.HintOffer a hidden lair turn when adding a creature with lair actions. Legacy rules only.(untranslated)
Untranslated
ROLLCALL.Settings.LairPrompt.NameOffer Lair Turns(untranslated)
Untranslated
ROLLCALL.Settings.LinkScene.HintLink an unlinked combat to the current scene on start.(untranslated)
Untranslated
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