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Mindful Encounters

Mindful Encounters / Italian

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KeyEnglishTranslationStatus
MINDFULENCOUNTERS.Settings.IntervalSeconds.HintHow far the world clock advances each turn. 600 = 10 minutes.(untranslated)
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MINDFULENCOUNTERS.Settings.IntervalSeconds.NameSeconds Advanced per Turn(untranslated)
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MINDFULENCOUNTERS.Settings.Mode.ClampClamp to the Budget Line(untranslated)
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MINDFULENCOUNTERS.Settings.Mode.HintVeto cancels an over-budget move. Clamp stops the move at the budget line.(untranslated)
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MINDFULENCOUNTERS.Settings.Mode.NameOver-Budget Behavior(untranslated)
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MINDFULENCOUNTERS.Settings.Mode.VetoVeto Over-Budget Moves(untranslated)
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MINDFULENCOUNTERS.Settings.PartyPool.HintWhose movement consumes the shared party budget. Hidden tokens never count.(untranslated)
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MINDFULENCOUNTERS.Settings.PartyPool.NameShared Budget Contributors(untranslated)
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MINDFULENCOUNTERS.Settings.PartyPool.OwnedFriendlyPlayer-Owned and Friendly(untranslated)
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MINDFULENCOUNTERS.Settings.PartyPool.OwnedOnlyPlayer-Owned Only(untranslated)
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MINDFULENCOUNTERS.Settings.PartyPool.VisibleNonHostileAll Visible Non-Hostile(untranslated)
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MINDFULENCOUNTERS.Settings.ProfileEditor.HintCreate and edit the pacing profiles available on a scene. A profile overrides these settings for that scene.(untranslated)
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MINDFULENCOUNTERS.Settings.ProfileEditor.LabelEdit Profiles(untranslated)
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MINDFULENCOUNTERS.Settings.ProfileEditor.NamePacing Profiles(untranslated)
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MINDFULENCOUNTERS.Settings.Reconcile.HintWarn the GM when a token ends up over budget.(untranslated)
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MINDFULENCOUNTERS.Settings.Reconcile.NameWarn on Over-Budget Moves(untranslated)
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MINDFULENCOUNTERS.Settings.SpeedPath.HintDot-path on the actor to read speed from, used by the Auto and System Speed × Multiplier cap sources. Blank uses the system default.(untranslated)
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MINDFULENCOUNTERS.Settings.SpeedPath.NameSpeed Data Path(untranslated)
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MINDFULENCOUNTERS.Settings.TorchSeconds.HintHow long a freshly lit torch lasts in seconds.(untranslated)
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MINDFULENCOUNTERS.Settings.TorchSeconds.NameTorch Burn Timer(untranslated)
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MINDFULENCOUNTERS.Settings.WanderFormula.HintRolled each wandering check. A result at or under 1 plus the scene's threat level draws from the table.(untranslated)
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MINDFULENCOUNTERS.Settings.WanderFormula.NameWandering Check Formula(untranslated)
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MINDFULENCOUNTERS.TitleMindful Encounters(untranslated)
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