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← Hero Mancer

Hero Mancer / Portuguese (Brazil)

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Only keys belonging to Hero Mancer are matched from an uploaded file - anything from other modules is ignored.

KeyEnglishTranslationStatus
HEROMANCER.App.Equipment.Shop.SortBucketGroup by TypeAgrupar por Tipo
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HEROMANCER.App.Equipment.Shop.SortCostAscCost: Low to HighCusto: menor para maior
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HEROMANCER.App.Equipment.Shop.SortCostDescCost: High to LowCusto: maior para menor
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HEROMANCER.App.Equipment.Shop.SortLabelSortOrdenar
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HEROMANCER.App.Equipment.Shop.SortNameAscName A-ZNome A-Z
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HEROMANCER.App.Equipment.Shop.SortNameDescName Z-ANome Z-A
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HEROMANCER.App.Equipment.SubtabChoicesGranted EquipmentEquipamento Concedido
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HEROMANCER.App.Equipment.SubtabShopPurchase EquipmentComprar Equipamento
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HEROMANCER.App.Equipment.WealthActiveNoteEquipment is skipped. The remaining gold will be added to the sheet.Equipamento ignorado. O ouro restante será adicionado à ficha.
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HEROMANCER.App.Equipment.WealthRollButtonRoll WealthRolar Riqueza
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HEROMANCER.App.Equipment.WealthRollFlavor{source} starting wealthRiqueza inicial de {source}
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HEROMANCER.App.Equipment.WealthRolledSummaryRolled {formula} = {value}Rolou {formula} = {value}
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HEROMANCER.App.Equipment.WealthSummaryFlat{average} gp{average} PO
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HEROMANCER.App.Equipment.WealthSummaryRollRoll {formula} (avg {average} gp)Rolar {formula} (média de {average} PO)
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HEROMANCER.App.Equipment.WealthToggleLabelTake Starting Wealth InsteadUsar Riqueza Inicial
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HEROMANCER.App.Equipment.granted-backgroundGranted by BackgroundConcedido pelo Antecedente
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HEROMANCER.App.Equipment.granted-classGranted by ClassConcedido pela Classe
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HEROMANCER.App.Equipment.section-backgroundBackgroundAntecedente
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HEROMANCER.App.Equipment.section-classClassClasse
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HEROMANCER.App.Equipment.section-named{name} EquipmentEquipamento de {name}
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HEROMANCER.App.Finalize.AbilityBaseBase {base} + ASIBase {base} + AdA
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HEROMANCER.App.Finalize.BasicInfoBasicsBásicos
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HEROMANCER.App.Finalize.ClassesLabelClasses (total level {total})Classes (nível total {total})
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HEROMANCER.App.Finalize.NoProficienciesPick a species, class, and background to populate proficiencies.Escolha uma espécie, classe e antecedente para preencher as proficiências.
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HEROMANCER.App.Finalize.ProficienciesProficienciesProficiências
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HEROMANCER.App.Finalize.Review.GoldGold: {amount}Ouro: {amount}
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HEROMANCER.App.Finalize.Review.NoEquipmentNo equipment chosen.Nenhum equipamento escolhido.
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HEROMANCER.App.Finalize.Review.Qtyx{qty}x{qty}
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HEROMANCER.App.Finalize.Review.SectionShopShop PurchasesCompras na Loja
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HEROMANCER.App.Finalize.SpellHandoff.LegendSpell Book HandoffTransferência do Spell Book
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HEROMANCER.App.Finalize.SpellHandoff.SkipHintSkip the automatic spell-setup flow. Spell Book can still be opened from the character sheet.Pula o fluxo automático de configuração de magias. Você pode abrir o Spell Book manualmente pela ficha do personagem quando estiver pronto.
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HEROMANCER.App.Finalize.SpellHandoff.SkipLabelDo not open Spell Book after character creationNão abrir o Spell Book após a criação do personagem
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HEROMANCER.App.HP.RollFlavor{class} level {level} hit pointsPontos de Vida de {class} nível {level}
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HEROMANCER.App.HP.appliedAppliedAplicado
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HEROMANCER.App.HP.applied-tooltipHit points for this level were already applied.Os pontos de vida deste nível já foram aplicados.
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HEROMANCER.App.HP.attempts-left{n} leftRestam {n}
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HEROMANCER.App.HP.averageAverageMédia
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HEROMANCER.App.HP.block-totalTotal {total}{total} Total
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HEROMANCER.App.HP.con-modCON ModifierModificador de CON
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HEROMANCER.App.HP.con-shortCONCON
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HEROMANCER.App.HP.emptyPick a class on the Identity tab to set up hit points.Escolha uma classe na aba Identidade para configurar os pontos de vida.
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HEROMANCER.App.HP.levelLevelNível
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HEROMANCER.App.HP.maxMaxMáx
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HEROMANCER.App.HP.methodMethodMétodo
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HEROMANCER.App.HP.per-class-chip{count} x {die}{count}x {die}
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HEROMANCER.App.HP.rerollRerollRerolar
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HEROMANCER.App.HP.reroll-btnReroll Hit DieRerolar Dado de Vida
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HEROMANCER.App.HP.reroll-promptThe hit die for level {level} already rolled <strong>{value}</strong>. Reroll?O dado de vida do nível {level} já obteve <strong>{value}</strong>. Rerolar?
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HEROMANCER.App.HP.reroll-titleReroll Hit Die?Rerolar Dado de Vida?
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HEROMANCER.App.HP.roll-btnRoll Hit DieRolar Dado de Vida
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