← Glyph: Active Region Triggers
Glyph: Active Region Triggers / Italian
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Only keys belonging to Glyph: Active Region Triggers are matched from an uploaded file - anything from other modules is ignored.
| Key | English | Translation | Status |
|---|---|---|---|
| {count} need review | (untranslated) | Untranslated | |
| {count} ready | (untranslated) | Untranslated | |
| {count} partial | (untranslated) | Untranslated | |
| {count} skipped | (untranslated) | Untranslated | |
| Needs Review | (untranslated) | Untranslated | |
| OK | (untranslated) | Untranslated | |
| Partial | (untranslated) | Untranslated | |
| Skipped | (untranslated) | Untranslated | |
| Created {regions} Region(s). {manual} action(s) need manual review - see the stub Macros named "MATT import: ...". | (untranslated) | Untranslated | |
| Converted cleanly. | (untranslated) | Untranslated | |
| Commit | (untranslated) | Untranslated | |
| Converts {tileCount} Tile(s) into glyph Regions - nothing is written until you commit. | (untranslated) | Untranslated | |
| (invisible marker - original Tile will be deleted) | (untranslated) | Untranslated | |
| Convert MATT to Glyph | (untranslated) | Untranslated | |
| Glyph: Region Trigger Fired | (untranslated) | Untranslated | |
| Run a Glyph Trigger | (untranslated) | Untranslated | |
| Append | (untranslated) | Untranslated | |
| Insert | (untranslated) | Untranslated | |
| Overwrite | (untranslated) | Untranslated | |
| Prepend | (untranslated) | Untranslated | |
| Run Trigger | (untranslated) | Untranslated | |
| Apply | (untranslated) | Untranslated | |
| Stop | (untranslated) | Untranslated | |
| Grant | (untranslated) | Untranslated | |
| Spend | (untranslated) | Untranslated | |
| Handler | (untranslated) | Untranslated | |
| Run another event's program. | (untranslated) | Untranslated | |
| Call Handler | (untranslated) | Untranslated | |
| Collection | (untranslated) | Untranslated | |
| Optional condition, e.g. visible({{item}}), hasCondition({{item}}, "prone"), attribute({{item}}, "system.attributes.hp.value") > 0, distance({{item}}, {{region}}) <= 30, hasItem({{item}}, "Torch"), or chance(50). Only items where this is true continue. | (untranslated) | Untranslated | |
| Filter | (untranslated) | Untranslated | |
| Stop after this many items (0 = no limit). Use 1 for "the first match only". | (untranslated) | Untranslated | |
| Limit | (untranslated) | Untranslated | |
| Narrow to exactly one item instead of iterating the whole (filtered/limited) list. | (untranslated) | Untranslated | |
| Pick | (untranslated) | Untranslated | |
| 0-based. Only used when Pick is Index. | (untranslated) | Untranslated | |
| Pick Index | (untranslated) | Untranslated | |
| Dot-path compared for Lowest/Highest/Lowest Name/Highest Name, e.g. system.attributes.hp.value. Defaults to name for Lowest Name/Highest Name. | (untranslated) | Untranslated | |
| Pick By | (untranslated) | Untranslated | |
| Shuffle the collection before filtering, picking, or limiting it. | (untranslated) | Untranslated | |
| Randomize Order | (untranslated) | Untranslated | |
| Actions | (untranslated) | Untranslated | |
| Repeat its actions once per item in a collection. | (untranslated) | Untranslated | |
| For Each | (untranslated) | Untranslated | |
| Only take this jump up to this many times (0 = unlimited). | (untranslated) | Untranslated | |
| Limit | (untranslated) | Untranslated | |
| Landing | (untranslated) | Untranslated | |
| Jump to a landing elsewhere in this program. | (untranslated) | Untranslated | |
| Go To | (untranslated) | Untranslated | |
| e.g. {{token.name}} == "Goblin" | (untranslated) | Untranslated |