← Glyph: Active Region Triggers
Glyph: Active Region Triggers / Spanish
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Only keys belonging to Glyph: Active Region Triggers are matched from an uploaded file - anything from other modules is ignored.
| Key | English | Translation | Status |
|---|---|---|---|
| Pause, unpause, or toggle the game for everyone. | (untranslated) | Untranslated | |
| Pause Game | (untranslated) | Untranslated | |
| Shop | (untranslated) | Untranslated | |
| Force a Peddler shop to restock now. | (untranslated) | Untranslated | |
| Restock Shop (Peddler) | (untranslated) | Untranslated | |
| Leave at 0 to keep the current multiplier. | (untranslated) | Untranslated | |
| Buy Multiplier | (untranslated) | Untranslated | |
| Buyer | (untranslated) | Untranslated | |
| Leave at 0 to keep the current multiplier. | (untranslated) | Untranslated | |
| Sell Multiplier | (untranslated) | Untranslated | |
| Shop | (untranslated) | Untranslated | |
| Set a buyer's per-shop buy/sell price multipliers. | (untranslated) | Untranslated | |
| Set Price Modifier (Peddler) | (untranslated) | Untranslated | |
| Shop | (untranslated) | Untranslated | |
| Value | (untranslated) | Untranslated | |
| Set a shop's trust-ladder counter. | (untranslated) | Untranslated | |
| Set Shop Trust (Peddler) | (untranslated) | Untranslated | |
| Location | (untranslated) | Untranslated | |
| Style | (untranslated) | Untranslated | |
| Ping a point on the current scene for every connected client. | (untranslated) | Untranslated | |
| Ping Location | (untranslated) | Untranslated | |
| Loop | (untranslated) | Untranslated | |
| Used when Target isn't set. | (untranslated) | Untranslated | |
| Playlist Name | (untranslated) | Untranslated | |
| State | (untranslated) | Untranslated | |
| A specific Playlist or Playlist Sound. Overrides Playlist Name. | (untranslated) | Untranslated | |
| Target | (untranslated) | Untranslated | |
| Volume | (untranslated) | Untranslated | |
| Play, stop, or skip a playlist. | (untranslated) | Untranslated | |
| Play Playlist | (untranslated) | Untranslated | |
| Channel | (untranslated) | Untranslated | |
| Seconds to fade the volume in from silent. Leave blank to play at full volume immediately. | (untranslated) | Untranslated | |
| Fade In | (untranslated) | Untranslated | |
| Optional name so a later Stop Sound can target it. Defaults to "default" - reusing a key stops tracking the previous sound under that name. | (untranslated) | Untranslated | |
| Key | (untranslated) | Untranslated | |
| Loop | (untranslated) | Untranslated | |
| End the path with a * wildcard to play one random matching file each time. Prevent Overlap compares the exact file picked, not the pattern. | (untranslated) | Untranslated | |
| Audio File | (untranslated) | Untranslated | |
| Skip playing if a client already has this same file playing. | (untranslated) | Untranslated | |
| Prevent Overlap | (untranslated) | Untranslated | |
| Only play for clients currently viewing the scene this trigger fired on. | (untranslated) | Untranslated | |
| Restrict to Scene | (untranslated) | Untranslated | |
| Volume | (untranslated) | Untranslated | |
| Pause the rest of this program until the sound finishes playing. Ignored when Loop is on. | (untranslated) | Untranslated | |
| Wait for Completion | (untranslated) | Untranslated | |
| Play a sound effect. | (untranslated) | Untranslated | |
| Play Sound | (untranslated) | Untranslated | |
| Scene | (untranslated) | Untranslated | |
| Preload a scene's assets in the background. | (untranslated) | Untranslated | |
| Preload Scene | (untranslated) | Untranslated |