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← Glyph: Active Region Triggers

Glyph: Active Region Triggers / German

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Download blank Glyph: Active Region Triggers template

Only keys belonging to Glyph: Active Region Triggers are matched from an uploaded file - anything from other modules is ignored.

KeyEnglishTranslationStatus
GLYPH.IMPORT.COUNTS.manual{count} need review(untranslated)
Untranslated
GLYPH.IMPORT.COUNTS.ok{count} ready(untranslated)
Untranslated
GLYPH.IMPORT.COUNTS.partial{count} partial(untranslated)
Untranslated
GLYPH.IMPORT.COUNTS.skipped{count} skipped(untranslated)
Untranslated
GLYPH.IMPORT.LEVELS.manualNeeds Review(untranslated)
Untranslated
GLYPH.IMPORT.LEVELS.okOK(untranslated)
Untranslated
GLYPH.IMPORT.LEVELS.partialPartial(untranslated)
Untranslated
GLYPH.IMPORT.LEVELS.skippedSkipped(untranslated)
Untranslated
GLYPH.IMPORT.NOTIFICATIONS.CommittedCreated {regions} Region(s). {manual} action(s) need manual review - see the stub Macros named "MATT import: ...".(untranslated)
Untranslated
GLYPH.IMPORT.allOkConverted cleanly.(untranslated)
Untranslated
GLYPH.IMPORT.commitCommit(untranslated)
Untranslated
GLYPH.IMPORT.hintConverts {tileCount} Tile(s) into glyph Regions - nothing is written until you commit.(untranslated)
Untranslated
GLYPH.IMPORT.markerOnly(invisible marker - original Tile will be deleted)(untranslated)
Untranslated
GLYPH.IMPORT.titleConvert MATT to Glyph(untranslated)
Untranslated
GLYPH.INTEGRATIONS.bondsmithTriggerLabelGlyph: Region Trigger Fired(untranslated)
Untranslated
GLYPH.INTEGRATIONS.peddlerEffectLabelRun a Glyph Trigger(untranslated)
Untranslated
GLYPH.JOURNAL_MODE.appendAppend(untranslated)
Untranslated
GLYPH.JOURNAL_MODE.insertInsert(untranslated)
Untranslated
GLYPH.JOURNAL_MODE.overwriteOverwrite(untranslated)
Untranslated
GLYPH.JOURNAL_MODE.prependPrepend(untranslated)
Untranslated
GLYPH.MANUAL_TRIGGER.labelRun Trigger(untranslated)
Untranslated
GLYPH.MOOD_MODE.applyApply(untranslated)
Untranslated
GLYPH.MOOD_MODE.stopStop(untranslated)
Untranslated
GLYPH.MOTE_MODE.grantGrant(untranslated)
Untranslated
GLYPH.MOTE_MODE.spendSpend(untranslated)
Untranslated
GLYPH.NODES.call.FIELDS.handler.labelHandler(untranslated)
Untranslated
GLYPH.NODES.call.hintRun another event's program.(untranslated)
Untranslated
GLYPH.NODES.call.labelCall Handler(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.collection.labelCollection(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.filter.hintOptional condition, e.g. visible({{item}}), hasCondition({{item}}, "prone"), attribute({{item}}, "system.attributes.hp.value") > 0, distance({{item}}, {{region}}) <= 30, hasItem({{item}}, "Torch"), or chance(50). Only items where this is true continue.(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.filter.labelFilter(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.limit.hintStop after this many items (0 = no limit). Use 1 for "the first match only".(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.limit.labelLimit(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.pick.hintNarrow to exactly one item instead of iterating the whole (filtered/limited) list.(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.pick.labelPick(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.pickIndex.hint0-based. Only used when Pick is Index.(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.pickIndex.labelPick Index(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.pickPath.hintDot-path compared for Lowest/Highest/Lowest Name/Highest Name, e.g. system.attributes.hp.value. Defaults to name for Lowest Name/Highest Name.(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.pickPath.labelPick By(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.randomize.hintShuffle the collection before filtering, picking, or limiting it.(untranslated)
Untranslated
GLYPH.NODES.forEach.FIELDS.randomize.labelRandomize Order(untranslated)
Untranslated
GLYPH.NODES.forEach.SLOTS.bodyActions(untranslated)
Untranslated
GLYPH.NODES.forEach.hintRepeat its actions once per item in a collection.(untranslated)
Untranslated
GLYPH.NODES.forEach.labelFor Each(untranslated)
Untranslated
GLYPH.NODES.goto.FIELDS.limit.hintOnly take this jump up to this many times (0 = unlimited).(untranslated)
Untranslated
GLYPH.NODES.goto.FIELDS.limit.labelLimit(untranslated)
Untranslated
GLYPH.NODES.goto.FIELDS.tag.labelLanding(untranslated)
Untranslated
GLYPH.NODES.goto.hintJump to a landing elsewhere in this program.(untranslated)
Untranslated
GLYPH.NODES.goto.labelGo To(untranslated)
Untranslated
GLYPH.NODES.if.FIELDS.condition.hinte.g. {{token.name}} == "Goblin"(untranslated)
Untranslated
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