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← Glyph: Active Region Triggers

Glyph: Active Region Triggers / German

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Only keys belonging to Glyph: Active Region Triggers are matched from an uploaded file - anything from other modules is ignored.

KeyEnglishTranslationStatus
GLYPH.ACTIONS.runMacro.FIELDS.background.hintDon't wait for the macro to finish before continuing this chain.(untranslated)
Untranslated
GLYPH.ACTIONS.runMacro.FIELDS.background.labelRun in Background(untranslated)
Untranslated
GLYPH.ACTIONS.runMacro.FIELDS.macroUuid.labelMacro(untranslated)
Untranslated
GLYPH.ACTIONS.runMacro.hintExecute a macro.(untranslated)
Untranslated
GLYPH.ACTIONS.runMacro.labelRun Macro(untranslated)
Untranslated
GLYPH.ACTIONS.scrollingText.FIELDS.anchor.labelAnchor(untranslated)
Untranslated
GLYPH.ACTIONS.scrollingText.FIELDS.color.hintA hex color, e.g. #ffffff.(untranslated)
Untranslated
GLYPH.ACTIONS.scrollingText.FIELDS.color.labelColor(untranslated)
Untranslated
GLYPH.ACTIONS.scrollingText.FIELDS.direction.labelDirection(untranslated)
Untranslated
GLYPH.ACTIONS.scrollingText.FIELDS.duration.hintAnimation time, in milliseconds.(untranslated)
Untranslated
GLYPH.ACTIONS.scrollingText.FIELDS.duration.labelDuration(untranslated)
Untranslated
GLYPH.ACTIONS.scrollingText.FIELDS.target.labelTarget(untranslated)
Untranslated
GLYPH.ACTIONS.scrollingText.FIELDS.text.labelText(untranslated)
Untranslated
GLYPH.ACTIONS.scrollingText.hintShow floating text over a placeable.(untranslated)
Untranslated
GLYPH.ACTIONS.scrollingText.labelScrolling Text(untranslated)
Untranslated
GLYPH.ACTIONS.setCurrent.FIELDS.action.labelAction(untranslated)
Untranslated
GLYPH.ACTIONS.setCurrent.FIELDS.name.hintThe variable this collection is stored under. A For Each can pick it from its Collection list.(untranslated)
Untranslated
GLYPH.ACTIONS.setCurrent.FIELDS.name.labelName(untranslated)
Untranslated
GLYPH.ACTIONS.setCurrent.FIELDS.owners.hintStore the source entities' owning users instead of the entities themselves.(untranslated)
Untranslated
GLYPH.ACTIONS.setCurrent.FIELDS.owners.labelUse Owners(untranslated)
Untranslated
GLYPH.ACTIONS.setCurrent.FIELDS.source.hintNot used for Clear.(untranslated)
Untranslated
GLYPH.ACTIONS.setCurrent.FIELDS.source.labelSource(untranslated)
Untranslated
GLYPH.ACTIONS.setCurrent.hintBuild up a named list of entities across this run, for a later For Each to iterate.(untranslated)
Untranslated
GLYPH.ACTIONS.setCurrent.labelSet Current Collection(untranslated)
Untranslated
GLYPH.ACTIONS.setDateTime.FIELDS.cinematic.labelCinematic Overlay(untranslated)
Untranslated
GLYPH.ACTIONS.setDateTime.FIELDS.day.labelDay(untranslated)
Untranslated
GLYPH.ACTIONS.setDateTime.FIELDS.hour.labelHour(untranslated)
Untranslated
GLYPH.ACTIONS.setDateTime.FIELDS.minute.labelMinute(untranslated)
Untranslated
GLYPH.ACTIONS.setDateTime.FIELDS.month.labelMonth(untranslated)
Untranslated
GLYPH.ACTIONS.setDateTime.FIELDS.year.labelYear(untranslated)
Untranslated
GLYPH.ACTIONS.setDateTime.hintJump the calendar to a specific date and time.(untranslated)
Untranslated
GLYPH.ACTIONS.setDateTime.keepCurrentLeave empty to keep the current value.(untranslated)
Untranslated
GLYPH.ACTIONS.setDateTime.labelSet Date and Time (Calendaria)(untranslated)
Untranslated
GLYPH.ACTIONS.setDungeonTurnActive.FIELDS.active.labelActive(untranslated)
Untranslated
GLYPH.ACTIONS.setDungeonTurnActive.FIELDS.overland.hintUse overland turn rules instead of dungeon turn rules.(untranslated)
Untranslated
GLYPH.ACTIONS.setDungeonTurnActive.FIELDS.overland.labelOverland Mode(untranslated)
Untranslated
GLYPH.ACTIONS.setDungeonTurnActive.hintStart or stop dungeon-turn tracking on this scene.(untranslated)
Untranslated
GLYPH.ACTIONS.setDungeonTurnActive.labelSet Dungeon Turn Tracking (Mindful Encounters)(untranslated)
Untranslated
GLYPH.ACTIONS.setGameTime.FIELDS.mode.labelMode(untranslated)
Untranslated
GLYPH.ACTIONS.setGameTime.FIELDS.seconds.hintAdvancing moves the clock by this many seconds, and a negative value rewinds. Setting a time of day reads this as seconds since midnight.(untranslated)
Untranslated
GLYPH.ACTIONS.setGameTime.FIELDS.seconds.labelSeconds(untranslated)
Untranslated
GLYPH.ACTIONS.setGameTime.FIELDS.secondsFormula.hintOverrides Seconds: a dice formula, or a {{path}} into this run's data.(untranslated)
Untranslated
GLYPH.ACTIONS.setGameTime.FIELDS.secondsFormula.labelSeconds Formula(untranslated)
Untranslated
GLYPH.ACTIONS.setGameTime.hintAdvance the world clock, or jump to a time of day.(untranslated)
Untranslated
GLYPH.ACTIONS.setGameTime.labelSet Game Time(untranslated)
Untranslated
GLYPH.ACTIONS.setPartyBudget.FIELDS.value.labelValue(untranslated)
Untranslated
GLYPH.ACTIONS.setPartyBudget.hintSet the party's movement budget for this scene.(untranslated)
Untranslated
GLYPH.ACTIONS.setPartyBudget.labelSet Party Budget (Mindful Encounters)(untranslated)
Untranslated
GLYPH.ACTIONS.setTileOcclusion.FIELDS.modes.labelModes(untranslated)
Untranslated
GLYPH.ACTIONS.setTileOcclusion.FIELDS.tile.labelTile(untranslated)
Untranslated
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