Calendaria / Spanish
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Only keys belonging to Calendaria are matched from an uploaded file - anything from other modules is ignored.
| Key | English | Translation | Status |
|---|---|---|---|
| Darkness Penalty | (untranslated) | Untranslated | |
| Extra scene darkness added while this weather is active. Set to 0 to keep the color without darkening the scene. | (untranslated) | Untranslated | |
| Delete this custom weather? This cannot be undone. | (untranslated) | Untranslated | |
| Delete Weather | (untranslated) | Untranslated | |
| Environment Lighting | (untranslated) | Untranslated | |
| Override scene ambient lighting when this weather is active. Leave blank for no effect. | (untranslated) | Untranslated | |
| Effect Macro | (untranslated) | Untranslated | |
| Macro to execute when this weather activates. Receives { weather, previousWeather, zoneId } as context. | (untranslated) | Untranslated | |
| FXMaster Preset | (untranslated) | Untranslated | |
| FXMaster particle effect to play when this weather is active. | (untranslated) | Untranslated | |
| HUD Effect | (untranslated) | Untranslated | |
| Visual particle effect shown on the HUD weather overlay. | (untranslated) | Untranslated | |
| HUD Visuals | (untranslated) | Untranslated | |
| Customize particle and sky gradient properties. Leave fields blank to use effect defaults. | (untranslated) | Untranslated | |
| FontAwesome icon class (e.g. fa-sun, fa-cloud-rain). | (untranslated) | Untranslated | |
| Display name shown in the weather HUD and settings. | (untranslated) | Untranslated | |
| New Weather | (untranslated) | Untranslated | |
| Open Weather Editor | (untranslated) | Untranslated | |
| Customize weather appearance, particle effects, and environment lighting. | (untranslated) | Untranslated | |
| Select a weather type from the sidebar to view or edit it. | (untranslated) | Untranslated | |
| Sound File | (untranslated) | Untranslated | |
| Audio file path for the ambient sound loop. | (untranslated) | Untranslated | |
| Weather Editor | (untranslated) | Untranslated | |
| Opacity | (untranslated) | Untranslated | |
| Particle opacity range. 0 = invisible, 1 = fully opaque. | (untranslated) | Untranslated | |
| Particle Count | (untranslated) | Untranslated | |
| Number of particles spawned on screen at once. | (untranslated) | Untranslated | |
| Gravity | (untranslated) | Untranslated | |
| Downward acceleration applied to particles each frame. | (untranslated) | Untranslated | |
| Primary Color | (untranslated) | Untranslated | |
| Main tint color applied to particles. | (untranslated) | Untranslated | |
| Scale | (untranslated) | Untranslated | |
| Size multiplier range for particles. | (untranslated) | Untranslated | |
| Secondary Color | (untranslated) | Untranslated | |
| Alternate tint color blended with the primary color. | (untranslated) | Untranslated | |
| Sky Bottom | (untranslated) | Untranslated | |
| Sky gradient color at the bottom, blended over the scene based on sky strength. | (untranslated) | Untranslated | |
| Sky Mid | (untranslated) | Untranslated | |
| Sky gradient color at the midpoint, blended over the scene based on sky strength. | (untranslated) | Untranslated | |
| Sky Strength | (untranslated) | Untranslated | |
| Blend strength of the sky gradient over the scene. 0 = no sky tint, 1 = full coverage. | (untranslated) | Untranslated | |
| Sky Top | (untranslated) | Untranslated | |
| Sky gradient color at the top, blended over the scene based on sky strength. | (untranslated) | Untranslated | |
| Speed X | (untranslated) | Untranslated | |
| Horizontal velocity range for particles. | (untranslated) | Untranslated | |
| Speed Y | (untranslated) | Untranslated | |
| Vertical velocity range for particles. | (untranslated) | Untranslated | |
| Wobble | (untranslated) | Untranslated | |
| Random horizontal drift applied to particles each frame. | (untranslated) | Untranslated | |
| Visual overrides were reset to defaults. | (untranslated) | Untranslated |