Bondsmith / Portuguese (Brazil)
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| Key | English | Translation | Status |
|---|---|---|---|
| Spell Loadout Applied | (untranslated) | Untranslated | |
| Spell Preparation Saved | (untranslated) | Untranslated | |
| Spell Learned | (untranslated) | Untranslated | |
| Mote Granted | (untranslated) | Untranslated | |
| Mote Spent | (untranslated) | Untranslated | |
| Mote Pool Reset | (untranslated) | Untranslated | |
| Roll Bumped | (untranslated) | Untranslated | |
| Roll Rerolled | (untranslated) | Untranslated | |
| Actor Updated | (untranslated) | Untranslated | |
| New Rule | (untranslated) | Untranslated | |
| No automation rules configured. | (untranslated) | Untranslated | |
| All Players | (untranslated) | Untranslated | |
| GM Only | (untranslated) | Untranslated | |
| Silent | (untranslated) | Untranslated | |
| not equals | (untranslated) | Untranslated | |
| less than | (untranslated) | Untranslated | |
| less or equal | (untranslated) | Untranslated | |
| greater than | (untranslated) | Untranslated | |
| greater or equal | (untranslated) | Untranslated | |
| equals | (untranslated) | Untranslated | |
| is falsy | (untranslated) | Untranslated | |
| includes | (untranslated) | Untranslated | |
| is truthy | (untranslated) | Untranslated | |
| Notifies the GM whenever an entity's reputation crosses a negative threshold (default -50). | (untranslated) | Untranslated | |
| Tier Crash Toast | (untranslated) | Untranslated | |
| on reputation change → if tier crossed (≤ −50) → notify GM | (untranslated) | Untranslated | |
| Posts a chat notification to all players whenever an entity's reputation crosses a positive threshold (default 50). | (untranslated) | Untranslated | |
| Chat on Tier Cross (Positive) | (untranslated) | Untranslated | |
| on reputation change → if tier crossed (≥ 50) → notify all | (untranslated) | Untranslated | |
| Drops the active party's reputation by 1 each time combat ends. | (untranslated) | Untranslated | |
| Decay on Combat End | (untranslated) | Untranslated | |
| on combat ended → −1 to active party | (untranslated) | Untranslated | |
| Pick a template to seed a new rule. Any field can be edited after the rule is added. | (untranslated) | Untranslated | |
| Automation Rule Presets | (untranslated) | Untranslated | |
| Watches chat for the phrase "quest complete" and grants +10 reputation to the active party faction. | (untranslated) | Untranslated | |
| Quest Complete Bonus | (untranslated) | Untranslated | |
| on chat message includes "quest complete" → +10 active party | (untranslated) | Untranslated | |
| Subtracts 5 reputation from the deleted actor's faction. Posts a GM-only chat notification. | (untranslated) | Untranslated | |
| Reputation Loss on Actor Death | (untranslated) | Untranslated | |
| on actor deleted → −5 to triggering actor's faction | (untranslated) | Untranslated | |
| Adds +2 reputation to a combatant actor's faction every time they join combat. Silent. | (untranslated) | Untranslated | |
| Reputation Bump on Combat Start | (untranslated) | Untranslated | |
| on combatant added → +2 to triggering actor's faction | (untranslated) | Untranslated | |
| Use This Preset | (untranslated) | Untranslated | |
| Remove Rule | (untranslated) | Untranslated | |
| Automation Rules | (untranslated) | Untranslated | |
| Rules apply reputation changes when Foundry events fire. AND-chained conditions filter which firings count. Use a preset to start with a working template. | (untranslated) | Untranslated | |
| Start from Preset | (untranslated) | Untranslated | |
| Active Party | (untranslated) | Untranslated | |
| Custom Path | (untranslated) | Untranslated |