Peddler / Portuguese (Brazil)
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| Key | English | Translation | Status |
|---|---|---|---|
| Extra item fields to show on the Look closer card and in the Terminal readout. An item with no value for a field hides that row. | (untranslated) | Untranslated | |
| No label was found for {path}. What should players see? | (untranslated) | Untranslated | |
| Name This Stat | (untranslated) | Untranslated | |
| labels.damage | (untranslated) | Untranslated | |
| Remove this stat | (untranslated) | Untranslated | |
| Market Days | (untranslated) | Untranslated | |
| Restock only on days carrying one of these calendar note categories. A row that comes due earlier waits for the next market day. Select none to treat every day as a market day. | (untranslated) | Untranslated | |
| Opens | (untranslated) | Untranslated | |
| Pricing | (untranslated) | Untranslated | |
| Shopkeeper Pronoun | (untranslated) | Untranslated | |
| How the shop's own lines refer to the shopkeeper. | (untranslated) | Untranslated | |
| Rarity Field | (untranslated) | Untranslated | |
| The field that holds item rarity on this system's items. Leave blank for the system default. | (untranslated) | Untranslated | |
| Add to the current stock | (untranslated) | Untranslated | |
| When a table restocks | (untranslated) | Untranslated | |
| Applies to Roll Table rows only. Item rows always restock to what their formula rolls. | (untranslated) | Untranslated | |
| Restock Now | (untranslated) | Untranslated | |
| Restock on Day Change | (untranslated) | Untranslated | |
| Only check the clock when the date changes, rather than on every time advance. A row still waits out its own interval, and a row without one restocks when the shop opens. | (untranslated) | Untranslated | |
| Clear previously restocked items first | (untranslated) | Untranslated | |
| Skipped {unresolved} table results that did not resolve to an item. Check that the items and their compendiums still exist. | (untranslated) | Untranslated | |
| Restocked: {added} added, {refilled} refilled. | (untranslated) | Untranslated | |
| The Shopkeeper | (untranslated) | Untranslated | |
| Opening Hours | (untranslated) | Untranslated | |
| Price the shop pays | (untranslated) | Untranslated | |
| Multiplier on what the shop pays for an item a player sells. | (untranslated) | Untranslated | |
| Shop Title | (untranslated) | Untranslated | |
| The trading name on the shop's sign. Leave blank to show none. | (untranslated) | Untranslated | |
| Closed | (untranslated) | Untranslated | |
| Open Now | (untranslated) | Untranslated | |
| Missing Roll Table | (untranslated) | Untranslated | |
| This Roll Table was deleted, or its module is not active. | (untranslated) | Untranslated | |
| Items to Roll | (untranslated) | Untranslated | |
| Shop Theme | (untranslated) | Untranslated | |
| The shop's look and layout. | (untranslated) | Untranslated | |
| Default Look | (untranslated) | Untranslated | |
| 9:00 or 9am | (untranslated) | Untranslated | |
| Add Choice | (untranslated) | Untranslated | |
| Effect | (untranslated) | Untranslated | |
| Filter | (untranslated) | Untranslated | |
| Group | (untranslated) | Untranslated | |
| Add Node | (untranslated) | Untranslated | |
| Shift-click to select more rows. Right-click a row for its actions. | (untranslated) | Untranslated | |
| Choice Text | (untranslated) | Untranslated | |
| Where this node leads next. On a Dialogue node each choice is a button the player sees. | (untranslated) | Untranslated | |
| Closed: Message | (untranslated) | Untranslated | |
| Leave blank to use the default closed notice. | (untranslated) | Untranslated | |
| Closed: Redirect To | (untranslated) | Untranslated | |
| Closed: Behavior | (untranslated) | Untranslated | |
| Copied {count} nodes. | (untranslated) | Untranslated |