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Peddler

Peddler / Polish

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KeyEnglishTranslationStatus
PEDDLER.Fares.PaceLabelPace(untranslated)
Untranslated
PEDDLER.Fares.PaceLabelHintHow fast the trip moves, which sets the travel time.(untranslated)
Untranslated
PEDDLER.Fares.Request.ApproveApprove and Advance Time(untranslated)
Untranslated
PEDDLER.Fares.Request.ApprovedApproved. World time was advanced.(untranslated)
Untranslated
PEDDLER.Fares.Request.Body{buyer} is buying passage to {destination}. The journey takes {time}.(untranslated)
Untranslated
PEDDLER.Fares.Request.DeniedDenied. The fare was refunded.(untranslated)
Untranslated
PEDDLER.Fares.SectionTravel Fares(untranslated)
Untranslated
PEDDLER.Fares.SummaryDistance{distance} at {pace} pace · {fare} per {unit} · {total}(untranslated)
Untranslated
PEDDLER.Fares.SummaryFlat{distance} at {pace} pace · flat fee · {fare}(untranslated)
Untranslated
PEDDLER.Fares.UntitledUnnamed destination(untranslated)
Untranslated
PEDDLER.GM.ArchetypeArchetype(untranslated)
Untranslated
PEDDLER.GM.ArchetypeGMOnlyOnly the GM can set up a shop.(untranslated)
Untranslated
PEDDLER.GM.BlankShopBlank Shop(untranslated)
Untranslated
PEDDLER.GM.BlankShopBlurbAn empty shop with a starter tree, opened straight into the editor.(untranslated)
Untranslated
PEDDLER.GM.EditShopEdit Shop Tree(untranslated)
Untranslated
PEDDLER.GM.EffectsPackPeddler Effects(untranslated)
Untranslated
PEDDLER.GM.OpenShopOpen Peddler Shop(untranslated)
Untranslated
PEDDLER.GM.Queue.AdvanceAdvance Queue Now(untranslated)
Untranslated
PEDDLER.GM.Queue.BadgeActiveIn Shop(untranslated)
Untranslated
PEDDLER.GM.Queue.EmptyNo one waiting.(untranslated)
Untranslated
PEDDLER.GM.Queue.ForceCloseForce Close(untranslated)
Untranslated
PEDDLER.GM.Queue.InNodeIn a {type} node(untranslated)
Untranslated
PEDDLER.GM.Queue.JoinedJoined {ago}(untranslated)
Untranslated
PEDDLER.GM.Queue.LastTransitionMoved on {ago}(untranslated)
Untranslated
PEDDLER.GM.Queue.MoveDownMove down the queue(untranslated)
Untranslated
PEDDLER.GM.Queue.MoveUpMove up the queue(untranslated)
Untranslated
PEDDLER.GM.Queue.NoActiveNo active session.(untranslated)
Untranslated
PEDDLER.GM.Queue.RemoveRemove from the queue(untranslated)
Untranslated
PEDDLER.GM.Queue.StartedStarted {ago}(untranslated)
Untranslated
PEDDLER.GM.Queue.WaitingQueue(untranslated)
Untranslated
PEDDLER.GM.SetUpShopCreate Peddler Shop(untranslated)
Untranslated
PEDDLER.GM.SetUpShopConfirmCreate Shop(untranslated)
Untranslated
PEDDLER.GM.SetUpShopHintAn archetype gives this actor a ready-made dialogue tree and a matching look. Start blank to author your own.(untranslated)
Untranslated
PEDDLER.GM.SetUpShopNoteDrag Items or an Item folder onto this actor to stock it. The Stock tab sets how often each one comes back.(untranslated)
Untranslated
PEDDLER.GM.SetUpShopTitleCreate Peddler Shop(untranslated)
Untranslated
PEDDLER.GM.ShopSettingsPeddler Shop Settings(untranslated)
Untranslated
PEDDLER.GM.ShopSetup{name} is now a Peddler shop.(untranslated)
Untranslated
PEDDLER.Identity.Apothecary.AmbientIdleMind the fumes.(untranslated)
Untranslated
PEDDLER.Identity.Apothecary.ConfirmTitleThe dose(untranslated)
Untranslated
PEDDLER.Identity.Apothecary.CtaCommitTake it, and rest(untranslated)
Untranslated
PEDDLER.Identity.Apothecary.HeadBuyWhat's on the shelf(untranslated)
Untranslated
PEDDLER.Identity.Apothecary.RefuseThat won't stretch to a tonic.(untranslated)
Untranslated
PEDDLER.Identity.Apothecary.RevisitSomething else troubling you?(untranslated)
Untranslated
PEDDLER.Identity.Blacksmith.BenchEmptyNothing on the anvil yet.(untranslated)
Untranslated
PEDDLER.Identity.Blacksmith.BenchSubjectOn the anvil(untranslated)
Untranslated
PEDDLER.Identity.Blacksmith.BenchWorkThe fee(untranslated)
Untranslated
PEDDLER.Identity.Blacksmith.CartTitleOn the anvil(untranslated)
Untranslated
PEDDLER.Identity.Blacksmith.ConfirmTitleThe iron oath(untranslated)
Untranslated
PEDDLER.Identity.Blacksmith.ConfirmVerbSeal it(untranslated)
Untranslated
PEDDLER.Identity.Blacksmith.CtaCommitStrike the bargain(untranslated)
Untranslated
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