Peddler / Polish
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Only keys belonging to Peddler are matched from an uploaded file - anything from other modules is ignored.
| Key | English | Translation | Status |
|---|---|---|---|
| This shop has no items yet. Drag Items or an Item folder onto the actor. | (untranslated) | Untranslated | |
| No Roll Tables exist in this world yet. | (untranslated) | Untranslated | |
| Set a quantity on at least one item, or add a Roll Table. | (untranslated) | Untranslated | |
| Pick a Roll Table | (untranslated) | Untranslated | |
| Items Per Draw | (untranslated) | Untranslated | |
| How many distinct items get picked from the pool each cycle. | (untranslated) | Untranslated | |
| Enable Pool Restock | (untranslated) | Untranslated | |
| {count} items are marked In Pool. | (untranslated) | Untranslated | |
| How often the pool draws. Leave blank to draw on every open. | (untranslated) | Untranslated | |
| Instead of every item restocking on its own fixed schedule, draw a random subset of the In Pool items each cycle, weighted by their Chance. Each drawn item restocks using its own Quantity formula. | (untranslated) | Untranslated | |
| Weighted Pool Restock | (untranslated) | Untranslated | |
| System default | (untranslated) | Untranslated | |
| 1d6-1 | (untranslated) | Untranslated | |
| Shop rate | (untranslated) | Untranslated | |
| Max Purchase Per Sale | (untranslated) | Untranslated | |
| Caps how many of any one item a buyer can take in a single purchase, regardless of how much stock is available. Leave blank for no cap. | (untranslated) | Untranslated | |
| No cap | (untranslated) | Untranslated | |
| Roll Tables | (untranslated) | Untranslated | |
| A Roll Table row rolls on its own frequency and adds what it draws. Leave the frequency blank to roll on every open. | (untranslated) | Untranslated | |
| days | (untranslated) | Untranslated | |
| hours | (untranslated) | Untranslated | |
| months | (untranslated) | Untranslated | |
| weeks | (untranslated) | Untranslated | |
| years | (untranslated) | Untranslated | |
| Herb Bench | (untranslated) | Untranslated | |
| Forge Bench | (untranslated) | Untranslated | |
| Vellum Counter | (untranslated) | Untranslated | |
| Wagon Stall | (untranslated) | Untranslated | |
| Cold Console | (untranslated) | Untranslated | |
| Candlelit Den | (untranslated) | Untranslated | |
| Festival Stall | (untranslated) | Untranslated | |
| Lamplit Counter | (untranslated) | Untranslated | |
| Red Lacquer | (untranslated) | Untranslated | |
| Sigil Bench | (untranslated) | Untranslated | |
| Amber Phosphor | (untranslated) | Untranslated | |
| Tack Bench | (untranslated) | Untranslated | |
| Taproom Counter | (untranslated) | Untranslated | |
| Verdigris Brass | (untranslated) | Untranslated | |
| Auto/RollTable cycle: {path} → "{first}". | (untranslated) | Untranslated | |
| Auto node "{nodeId}" is missing an else (unconditional) choice. | (untranslated) | Untranslated | |
| Auto node "{nodeId}" has no outgoing choices. | (untranslated) | Untranslated | |
| Browse node "{nodeId}" is missing a checkout choice. | (untranslated) | Untranslated | |
| Browse node "{nodeId}" is missing a leave choice. | (untranslated) | Untranslated | |
| Browse node "{nodeId}" is missing a query. | (untranslated) | Untranslated | |
| Choice "{choiceId}" is malformed. | (untranslated) | Untranslated | |
| Choice "{choiceId}" has a missing source node "{source}". | (untranslated) | Untranslated | |
| Choice "{choiceId}" (from node "{source}") has a missing target node "{target}". | (untranslated) | Untranslated | |
| Node "{source}" choice "{choiceId}" | (untranslated) | Untranslated | |
| Node "{nodeId}" line {num} | (untranslated) | Untranslated | |
| Node "{nodeId}" onClose | (untranslated) | Untranslated |