Peddler / Polish
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Only keys belonging to Peddler are matched from an uploaded file - anything from other modules is ignored.
| Key | English | Translation | Status |
|---|---|---|---|
| GM Observer Whispers | (untranslated) | Untranslated | |
| Whisper the GM a chat line whenever a player opens a shop, makes a dialogue choice, completes a trade, or leaves. | (untranslated) | Untranslated | |
| Fallback Currency Abbreviation | (untranslated) | Untranslated | |
| Used for systems with no dedicated Peddler adapter. | (untranslated) | Untranslated | |
| Fallback Currency Name | (untranslated) | Untranslated | |
| Used for systems with no dedicated Peddler adapter. | (untranslated) | Untranslated | |
| Fallback Currency Data Path | (untranslated) | Untranslated | |
| Actor data path holding the currency amount, for systems with no dedicated Peddler adapter. Example: system.currency | (untranslated) | Untranslated | |
| Import from Item Piles | (untranslated) | Untranslated | |
| Cancel | (untranslated) | Untranslated | |
| ({count} items) | (untranslated) | Untranslated | |
| Deselect All | (untranslated) | Untranslated | |
| Import complete. | (untranslated) | Untranslated | |
| No Item Piles merchants found in this world. | (untranslated) | Untranslated | |
| Failed | (untranslated) | Untranslated | |
| Non-destructive — Item Piles data is preserved. Importing creates a Peddler shop flag and a starter dialogue tree per merchant. | (untranslated) | Untranslated | |
| Import Selected | (untranslated) | Untranslated | |
| Import {count} Selected | (untranslated) | Untranslated | |
| Already Imported | (untranslated) | Untranslated | |
| Import Shops | (untranslated) | Untranslated | |
| Scan this world for Item Piles merchants and convert them into Peddler shops. | (untranslated) | Untranslated | |
| Skip or overwrite | (untranslated) | Untranslated | |
| Open | (untranslated) | Untranslated | |
| Overwrite | (untranslated) | Untranslated | |
| Importing {done} of {total}... | (untranslated) | Untranslated | |
| Select All | (untranslated) | Untranslated | |
| Skip | (untranslated) | Untranslated | |
| Money Display | (untranslated) | Untranslated | |
| Coins (e.g. 12 gp 5 sp) | (untranslated) | Untranslated | |
| Decimal (e.g. 12.50 gp) | (untranslated) | Untranslated | |
| How totals are shown throughout the shop: as one decimal figure, or broken into the best-fit coins. | (untranslated) | Untranslated | |
| Queue Chip Position | (untranslated) | Untranslated | |
| Bottom Left | (untranslated) | Untranslated | |
| Bottom Right | (untranslated) | Untranslated | |
| Where the waiting-line chip docks on a queued player's screen. | (untranslated) | Untranslated | |
| Top Left | (untranslated) | Untranslated | |
| Top Right | (untranslated) | Untranslated | |
| Sellable Item Types | (untranslated) | Untranslated | |
| Comma-separated item types every shop may trade. This list overrides what the system adapter allows. Leave blank to use the adapter's own list. | (untranslated) | Untranslated | |
| Shop Sounds | (untranslated) | Untranslated | |
| Play coins and chimes as goods are handled, on this device only. | (untranslated) | Untranslated | |
| Accent Color | (untranslated) | Untranslated | |
| Overrides the shop's accent color while this node is showing. Leave blank to use the shop default. | (untranslated) | Untranslated | |
| Add Keyword | (untranslated) | Untranslated | |
| Add Line | (untranslated) | Untranslated | |
| Ambient Line | (untranslated) | Untranslated | |
| Flavor text logged when this node is reached, for node types with no dialogue lines of their own. | (untranslated) | Untranslated | |
| Has validation issues | (untranslated) | Untranslated | |
| Ignore (enter anyway) | (untranslated) | Untranslated | |
| Post a message | (untranslated) | Untranslated |