← Glyph: Active Region Triggers
Glyph: Active Region Triggers / Turkish
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Only keys belonging to Glyph: Active Region Triggers are matched from an uploaded file - anything from other modules is ignored.
| Key | English | Translation | Status |
|---|---|---|---|
| Interrupt a token's in-progress movement. | (untranslated) | Untranslated | |
| Stop Token Movement | (untranslated) | Untranslated | |
| Release Other Targets | (untranslated) | Untranslated | |
| Targeted | (untranslated) | Untranslated | |
| Token | (untranslated) | Untranslated | |
| Set or clear a token as targeted. | (untranslated) | Untranslated | |
| Target Token | (untranslated) | Untranslated | |
| Avoid Occupied Spaces | (untranslated) | Untranslated | |
| Destination Region | (untranslated) | Untranslated | |
| On a cross-scene teleport, leave a hidden copy of the token behind on the origin scene instead of deleting it. | (untranslated) | Untranslated | |
| Keep Origin Token | (untranslated) | Untranslated | |
| Pan Camera | (untranslated) | Untranslated | |
| Placement | (untranslated) | Untranslated | |
| Snap to Grid | (untranslated) | Untranslated | |
| Stop the teleport itself from firing any trigger on the token - the destination Region's own enter triggers, and the origin Region's exit triggers. | (untranslated) | Untranslated | |
| Suppress Triggers | (untranslated) | Untranslated | |
| Token | (untranslated) | Untranslated | |
| Teleport a token into a destination Region, on any trigger. | (untranslated) | Untranslated | |
| Teleport Token | (untranslated) | Untranslated | |
| Leave empty to show the tile's saved image. | (untranslated) | Untranslated | |
| Image | (untranslated) | Untranslated | |
| Tile | (untranslated) | Untranslated | |
| Swap a tile's image for the viewing client only, without saving the change. Reverts on the next real tile update. | (untranslated) | Untranslated | |
| Temporary Tile Image | (untranslated) | Untranslated | |
| Actor | (untranslated) | Untranslated | |
| Amount | (untranslated) | Untranslated | |
| Mode | (untranslated) | Untranslated | |
| Grant or spend a Mote of Tenacity for an actor. | (untranslated) | Untranslated | |
| Grant/Spend Tenacity Mote | (untranslated) | Untranslated | |
| Which players the video is controlled for. Defaults to everyone. | (untranslated) | Untranslated | |
| Seconds into the video to start playing from. | (untranslated) | Untranslated | |
| Start Offset | (untranslated) | Untranslated | |
| State | (untranslated) | Untranslated | |
| Tile | (untranslated) | Untranslated | |
| Play, pause, stop, restart, or toggle a video tile. | (untranslated) | Untranslated | |
| Control Tile Video | (untranslated) | Untranslated | |
| State | (untranslated) | Untranslated | |
| Light/Sound | (untranslated) | Untranslated | |
| Show, hide, or toggle a light or ambient sound. | (untranslated) | Untranslated | |
| Toggle Light/Sound Visibility | (untranslated) | Untranslated | |
| Actor | (untranslated) | Untranslated | |
| Clear removes every condition on the actor and ignores the Condition field. | (untranslated) | Untranslated | |
| Mode | (untranslated) | Untranslated | |
| Condition | (untranslated) | Untranslated | |
| Apply, remove, or clear status conditions. | (untranslated) | Untranslated | |
| Toggle Condition | (untranslated) | Untranslated | |
| Seconds to fade over. Tokens fade; tiles, drawings and templates change instantly. | (untranslated) | Untranslated | |
| Fade Duration | (untranslated) | Untranslated | |
| State | (untranslated) | Untranslated | |
| Tile | (untranslated) | Untranslated |