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← Glyph: Active Region Triggers

Glyph: Active Region Triggers / Russian

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Only keys belonging to Glyph: Active Region Triggers are matched from an uploaded file - anything from other modules is ignored.

KeyEnglishTranslationStatus
GLYPH.ACTIONS.stopTokenMovement.hintInterrupt a token's in-progress movement.(untranslated)
Untranslated
GLYPH.ACTIONS.stopTokenMovement.labelStop Token Movement(untranslated)
Untranslated
GLYPH.ACTIONS.targetTokens.FIELDS.releaseOthers.labelRelease Other Targets(untranslated)
Untranslated
GLYPH.ACTIONS.targetTokens.FIELDS.targeted.labelTargeted(untranslated)
Untranslated
GLYPH.ACTIONS.targetTokens.FIELDS.token.labelToken(untranslated)
Untranslated
GLYPH.ACTIONS.targetTokens.hintSet or clear a token as targeted.(untranslated)
Untranslated
GLYPH.ACTIONS.targetTokens.labelTarget Token(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.FIELDS.avoidOccupied.labelAvoid Occupied Spaces(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.FIELDS.destination.labelDestination Region(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.FIELDS.keepOrigin.hintOn a cross-scene teleport, leave a hidden copy of the token behind on the origin scene instead of deleting it.(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.FIELDS.keepOrigin.labelKeep Origin Token(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.FIELDS.pan.labelPan Camera(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.FIELDS.placement.labelPlacement(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.FIELDS.snap.labelSnap to Grid(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.FIELDS.suppressTriggers.hintStop the teleport itself from firing any trigger on the token - the destination Region's own enter triggers, and the origin Region's exit triggers.(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.FIELDS.suppressTriggers.labelSuppress Triggers(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.FIELDS.token.labelToken(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.hintTeleport a token into a destination Region, on any trigger.(untranslated)
Untranslated
GLYPH.ACTIONS.teleportToken.labelTeleport Token(untranslated)
Untranslated
GLYPH.ACTIONS.tempTileImage.FIELDS.src.hintLeave empty to show the tile's saved image.(untranslated)
Untranslated
GLYPH.ACTIONS.tempTileImage.FIELDS.src.labelImage(untranslated)
Untranslated
GLYPH.ACTIONS.tempTileImage.FIELDS.tile.labelTile(untranslated)
Untranslated
GLYPH.ACTIONS.tempTileImage.hintSwap a tile's image for the viewing client only, without saving the change. Reverts on the next real tile update.(untranslated)
Untranslated
GLYPH.ACTIONS.tempTileImage.labelTemporary Tile Image(untranslated)
Untranslated
GLYPH.ACTIONS.tenacityMote.FIELDS.actor.labelActor(untranslated)
Untranslated
GLYPH.ACTIONS.tenacityMote.FIELDS.amount.labelAmount(untranslated)
Untranslated
GLYPH.ACTIONS.tenacityMote.FIELDS.mode.labelMode(untranslated)
Untranslated
GLYPH.ACTIONS.tenacityMote.hintGrant or spend a Mote of Tenacity for an actor.(untranslated)
Untranslated
GLYPH.ACTIONS.tenacityMote.labelGrant/Spend Tenacity Mote(untranslated)
Untranslated
GLYPH.ACTIONS.tileVideo.FIELDS.audience.hintWhich players the video is controlled for. Defaults to everyone.(untranslated)
Untranslated
GLYPH.ACTIONS.tileVideo.FIELDS.offset.hintSeconds into the video to start playing from.(untranslated)
Untranslated
GLYPH.ACTIONS.tileVideo.FIELDS.offset.labelStart Offset(untranslated)
Untranslated
GLYPH.ACTIONS.tileVideo.FIELDS.state.labelState(untranslated)
Untranslated
GLYPH.ACTIONS.tileVideo.FIELDS.tile.labelTile(untranslated)
Untranslated
GLYPH.ACTIONS.tileVideo.hintPlay, pause, stop, restart, or toggle a video tile.(untranslated)
Untranslated
GLYPH.ACTIONS.tileVideo.labelControl Tile Video(untranslated)
Untranslated
GLYPH.ACTIONS.toggleAmbientVisibility.FIELDS.mode.labelState(untranslated)
Untranslated
GLYPH.ACTIONS.toggleAmbientVisibility.FIELDS.placeable.labelLight/Sound(untranslated)
Untranslated
GLYPH.ACTIONS.toggleAmbientVisibility.hintShow, hide, or toggle a light or ambient sound.(untranslated)
Untranslated
GLYPH.ACTIONS.toggleAmbientVisibility.labelToggle Light/Sound Visibility(untranslated)
Untranslated
GLYPH.ACTIONS.toggleCondition.FIELDS.actor.labelActor(untranslated)
Untranslated
GLYPH.ACTIONS.toggleCondition.FIELDS.mode.hintClear removes every condition on the actor and ignores the Condition field.(untranslated)
Untranslated
GLYPH.ACTIONS.toggleCondition.FIELDS.mode.labelMode(untranslated)
Untranslated
GLYPH.ACTIONS.toggleCondition.FIELDS.statusId.labelCondition(untranslated)
Untranslated
GLYPH.ACTIONS.toggleCondition.hintApply, remove, or clear status conditions.(untranslated)
Untranslated
GLYPH.ACTIONS.toggleCondition.labelToggle Condition(untranslated)
Untranslated
GLYPH.ACTIONS.toggleTileVisibility.FIELDS.duration.hintSeconds to fade over. Tokens fade; tiles, drawings and templates change instantly.(untranslated)
Untranslated
GLYPH.ACTIONS.toggleTileVisibility.FIELDS.duration.labelFade Duration(untranslated)
Untranslated
GLYPH.ACTIONS.toggleTileVisibility.FIELDS.mode.labelState(untranslated)
Untranslated
GLYPH.ACTIONS.toggleTileVisibility.FIELDS.tile.labelTile(untranslated)
Untranslated
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