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← 3DS:ATLAS

3DS:ATLAS / Portuguese (Brazil)

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Only keys belonging to 3DS:ATLAS are matched from an uploaded file - anything from other modules is ignored.

KeyEnglishTranslationStatus
ATLAS.Troubleshooter.CopyReportCopy Report(untranslated)
Untranslated
ATLAS.Troubleshooter.ExportedDiagnostics report saved.(untranslated)
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ATLAS.Troubleshooter.MenuHintCollect environment details, a list of active and inactive modules, and per-module settings and theme for bug reports.(untranslated)
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ATLAS.Troubleshooter.MenuLabelOpen Troubleshooter(untranslated)
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ATLAS.Troubleshooter.MenuName3DS Troubleshooter(untranslated)
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ATLAS.Troubleshooter.ScopeReport Scope(untranslated)
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ATLAS.Troubleshooter.SendToSupportSend to Support(untranslated)
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ATLAS.Troubleshooter.Support.DescriptionQuick Description(untranslated)
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ATLAS.Troubleshooter.Support.DiscordNameDiscord Username(untranslated)
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ATLAS.Troubleshooter.Support.FailedFailed to post to the support forum. Try again later, or export the report and post it on Discord manually.(untranslated)
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ATLAS.Troubleshooter.Support.IsolatedTried with only this module enabled(untranslated)
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ATLAS.Troubleshooter.Support.MemberFoundA matching username was found on Discord. You may be pinged there for further information.(untranslated)
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ATLAS.Troubleshooter.Support.MemberMissingNo matching username was found on Discord. Join the server:(untranslated)
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ATLAS.Troubleshooter.Support.PostPost(untranslated)
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ATLAS.Troubleshooter.Support.PostedThe report was posted to the 3 Death Saves support forum.(untranslated)
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ATLAS.Troubleshooter.Support.RateLimitedReports are limited to one per 30 minutes. Try again shortly.(untranslated)
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ATLAS.Troubleshooter.Support.RequiredA quick description and a Discord username are both required.(untranslated)
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ATLAS.Troubleshooter.Support.TitlePost to Discord Support(untranslated)
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ATLAS.Troubleshooter.Title3DS Troubleshooter(untranslated)
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ATLAS.Update.NoNotesNo release notes for this update.(untranslated)
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ATLAS.Update.PendingTitleUpdates Available(untranslated)
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ATLAS.Update.TitleChangelogger(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.allowPaused.hintRun even while the game is paused.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.allowPaused.labelAllow When Paused(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.chance.hintPercent chance the program runs when its conditions are otherwise met.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.chance.labelChance(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.cooldown.hintMinimum in-game seconds between runs.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.cooldown.labelCooldown(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.handlers.hintThe per-event action tree this trigger runs.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.handlers.labelProgram(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.linkedTile.hintThis Region's shape stays in sync with the linked Tile's position and size.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.linkedTile.labelLinked Tile(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.minRequired.hintNumber of qualifying occurrences needed before the program runs.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.minRequired.labelMinimum Required(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.pertoken.hintOnly run once for any given token.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.pertoken.labelOnce Per Token(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.pseudoEvents.hintEvents outside Foundry's own Region event set.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.pseudoEvents.labelAdditional Events(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.tokenRestriction.hintWhich tokens may fire this trigger, by whether a player owns them.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.tokenRestriction.labelRestricted Tokens(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.traceAlpha.hintShape this Region to the linked Tile's image instead of its bounds.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.traceAlpha.labelTrace Tile Image(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.userRestriction.hintWhich triggering users this program runs for.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.userRestriction.labelRestricted To(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.vision.hintOnly run if the triggering token is currently visible.(untranslated)
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BEHAVIOR.TYPES.trigger.FIELDS.vision.labelRequires Vision(untranslated)
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BEHAVIOR.TYPES.trigger.PSEUDO_EVENTS.calendarEvent.labelCalendar Event Fires (Calendaria)(untranslated)
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BEHAVIOR.TYPES.trigger.PSEUDO_EVENTS.canvasDarknessChanged.labelCanvas Lighting Changes(untranslated)
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BEHAVIOR.TYPES.trigger.PSEUDO_EVENTS.canvasReady.labelScene Loads(untranslated)
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BEHAVIOR.TYPES.trigger.PSEUDO_EVENTS.characterCreated.labelCharacter Created (Hero Mancer)(untranslated)
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